diff options
author | Shawn Rutledge <shawn.rutledge@qt.io> | 2020-06-08 09:21:58 +0200 |
---|---|---|
committer | Shawn Rutledge <shawn.rutledge@qt.io> | 2020-06-11 22:00:19 +0200 |
commit | 212c2bffbb041aee0e3c9a7f0551ef151ed2d3ad (patch) | |
tree | a9e5265252c2ccfead34d4e42fe8149358bff0f1 /src/quick/items/qquickevents.cpp | |
parent | 974c8da34d79cd8fc417ff5d69bc00c1e910e5ac (diff) |
Replace calls to deprecated QEvent accessor functions
Several event accessors were deprecated in
qtbase/24e52c10deedbaef833c0e2c3ee7bee03eacc4f5.
Replacements were generated by clazy using the new qevent-accessors check:
$ export CLAZY_CHECKS=qevent-accessors
$ export CLAZY_EXPORT_FIXES=1
$ ../qt6/configure -platform linux-clang -developer-build -debug
-no-optimize-debug -opensource -confirm-license -no-pch QMAKE_CXX=clazy
$ make
$ cd ../../qt6/qtdeclarative
$ find . -name "*.clazy.yaml"
$ clang-apply-replacements .
Task-number: QTBUG-20885
Task-number: QTBUG-84775
Change-Id: I1be5819506fd5039e86b4494223acbe193e6b0c9
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Diffstat (limited to 'src/quick/items/qquickevents.cpp')
-rw-r--r-- | src/quick/items/qquickevents.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/quick/items/qquickevents.cpp b/src/quick/items/qquickevents.cpp index 783034fd18..80f572d3b5 100644 --- a/src/quick/items/qquickevents.cpp +++ b/src/quick/items/qquickevents.cpp @@ -1206,7 +1206,7 @@ QQuickEventTouchPoint::QQuickEventTouchPoint(QQuickPointerTouchEvent *parent) void QQuickEventTouchPoint::reset(const QTouchEvent::TouchPoint &tp, ulong timestamp) { - QQuickEventPoint::reset(tp.state(), tp.scenePos(), tp.id(), timestamp, tp.velocity()); + QQuickEventPoint::reset(tp.state(), tp.scenePosition(), tp.id(), timestamp, tp.velocity()); m_exclusiveGrabber.clear(); m_passiveGrabbers.clear(); m_rotation = tp.rotation(); @@ -1396,7 +1396,7 @@ QQuickPointerEvent *QQuickPointerMouseEvent::reset(QEvent *event) default: break; } - m_point->reset(state, ev->windowPos(), quint64(1) << 24, ev->timestamp()); // mouse has device ID 1 + m_point->reset(state, ev->scenePosition(), quint64(1) << 24, ev->timestamp()); // mouse has device ID 1 return this; } @@ -1509,7 +1509,7 @@ QQuickPointerEvent *QQuickPointerNativeGestureEvent::reset(QEvent *event) break; } quint64 deviceId = QTouchDevicePrivate::get(const_cast<QTouchDevice *>(ev->device()))->id; // a bit roundabout since QTouchDevice::mTouchDeviceId is protected - m_point->reset(state, ev->windowPos(), deviceId << 24, ev->timestamp()); + m_point->reset(state, ev->scenePosition(), deviceId << 24, ev->timestamp()); return this; } #endif // QT_CONFIG(gestures) @@ -1919,8 +1919,8 @@ QMouseEvent *QQuickPointerTouchEvent::syntheticMouseEvent(int pointID, QQuickIte Q_ASSERT(false); return nullptr; } - m_synthMouseEvent = QMouseEvent(type, relativeTo->mapFromScene(p->scenePos()), - p->scenePos(), p->screenPos(), Qt::LeftButton, buttons, m_event->modifiers()); + m_synthMouseEvent = QMouseEvent(type, relativeTo->mapFromScene(p->scenePosition()), + p->scenePosition(), p->globalPosition(), Qt::LeftButton, buttons, m_event->modifiers()); m_synthMouseEvent.setAccepted(true); m_synthMouseEvent.setTimestamp(m_event->timestamp()); // In the future we will try to always have valid velocity in every QQuickEventPoint. @@ -1980,7 +1980,7 @@ void QQuickEventTabletPoint::reset(const QTabletEvent *ev) default: break; } - QQuickEventPoint::reset(state, ev->posF(), 1, ev->timestamp()); + QQuickEventPoint::reset(state, ev->position(), 1, ev->timestamp()); m_rotation = ev->rotation(); m_pressure = ev->pressure(); m_tangentialPressure = ev->tangentialPressure(); @@ -2176,9 +2176,9 @@ QTouchEvent *QQuickPointerTouchEvent::touchEventForItem(QQuickItem *item, bool i anyStationaryWithModifiedPropertyInside = true; eventStates |= tp->state(); QTouchEvent::TouchPoint tpCopy = *tp; - tpCopy.setPos(item->mapFromScene(tpCopy.scenePos())); + tpCopy.setPos(item->mapFromScene(tpCopy.scenePosition())); tpCopy.setLastPos(item->mapFromScene(tpCopy.lastScenePos())); - tpCopy.setStartPos(item->mapFromScene(tpCopy.startScenePos())); + tpCopy.setStartPos(item->mapFromScene(tpCopy.scenePressPosition())); tpCopy.setEllipseDiameters(tpCopy.ellipseDiameters()); tpCopy.setVelocity(transformMatrix.mapVector(tpCopy.velocity()).toVector2D()); touchPoints << tpCopy; |