diff options
author | Shawn Rutledge <shawn.rutledge@qt.io> | 2017-04-20 11:55:08 +0200 |
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committer | Shawn Rutledge <shawn.rutledge@qt.io> | 2017-04-20 18:38:53 +0000 |
commit | e58241c5d4630b4cb00cb28d7cf6bb31b861ec6b (patch) | |
tree | dda7168d4174e2a843254665df9ff59cb72ec442 /src/quick/items/qquickevents_p_p.h | |
parent | 083160b082a9e622c5266803ab8adb19028c31b6 (diff) |
QQuickPointerTouchEvent::reset(): preserve reordered touchpoints better
It's not just the grabbers we have to worry about. If touchpoints in
one event are in a different order than in the previous one, we need
to also preserve anything that was remembered from when that touchpoint
was pressed: that is pressTimestamp, scenePressPos, and maybe sceneGrabPos.
So now we use a vector of structs for that purpose, which is more
extensible and easier to read.
Change-Id: Ibf2c0079693ed10988f0066184d53ee9106f2eca
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Diffstat (limited to 'src/quick/items/qquickevents_p_p.h')
-rw-r--r-- | src/quick/items/qquickevents_p_p.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/quick/items/qquickevents_p_p.h b/src/quick/items/qquickevents_p_p.h index 2eebf131bc..72d5be54c9 100644 --- a/src/quick/items/qquickevents_p_p.h +++ b/src/quick/items/qquickevents_p_p.h @@ -341,6 +341,7 @@ protected: bool m_grabberIsHandler : 1; int m_reserved : 29; + friend class QQuickPointerTouchEvent; friend class QQuickWindowPrivate; Q_DISABLE_COPY(QQuickEventPoint) |