aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/items/qquickflickable.cpp
diff options
context:
space:
mode:
authorJ-P Nurmi <jpnurmi@qt.io>2016-11-20 22:23:14 +0100
committerJ-P Nurmi <jpnurmi@qt.io>2017-04-10 19:56:35 +0000
commit37da30b83021869b2fd069ea49d72d89b16c2046 (patch)
tree104a5c565b140a7cdd5492264f3d5edc3f94461c /src/quick/items/qquickflickable.cpp
parent70a5d7bd8755c84425f473585bb05376360e6b4e (diff)
Allow custom bounds behaviors for Flickable
[ChangeLog][QtQuick][Flickable] Added a boundsMovement property that allows disabling the default bounce effect and implementing custom edge effects. Task-number: QTBUG-38515 Change-Id: Id00d30a863e264cdbac00fbad8189406f29484c4 Reviewed-by: Robin Burchell <robin.burchell@crimson.no> Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Diffstat (limited to 'src/quick/items/qquickflickable.cpp')
-rw-r--r--src/quick/items/qquickflickable.cpp110
1 files changed, 93 insertions, 17 deletions
diff --git a/src/quick/items/qquickflickable.cpp b/src/quick/items/qquickflickable.cpp
index 27d7072f03..f4dce3ea47 100644
--- a/src/quick/items/qquickflickable.cpp
+++ b/src/quick/items/qquickflickable.cpp
@@ -254,6 +254,7 @@ QQuickFlickablePrivate::QQuickFlickablePrivate()
, flickBoost(1.0), fixupMode(Normal), vTime(0), visibleArea(0)
, flickableDirection(QQuickFlickable::AutoFlickDirection)
, boundsBehavior(QQuickFlickable::DragAndOvershootBounds)
+ , boundsMovement(QQuickFlickable::FollowBoundsBehavior)
, rebound(0)
{
}
@@ -1573,16 +1574,18 @@ void QQuickFlickablePrivate::replayDelayedPress()
void QQuickFlickablePrivate::setViewportX(qreal x)
{
Q_Q(QQuickFlickable);
- if (pixelAligned)
- x = -Round(-x);
-
- contentItem->setX(x);
- if (contentItem->x() != x)
- return; // reentered
+ qreal effectiveX = pixelAligned ? -Round(-x) : x;
const qreal maxX = q->maxXExtent();
const qreal minX = q->minXExtent();
+ if (boundsMovement == int(QQuickFlickable::StopAtBounds))
+ effectiveX = qBound(maxX, effectiveX, minX);
+
+ contentItem->setX(effectiveX);
+ if (contentItem->x() != effectiveX)
+ return; // reentered
+
qreal overshoot = 0.0;
if (x <= maxX)
overshoot = maxX - x;
@@ -1598,16 +1601,18 @@ void QQuickFlickablePrivate::setViewportX(qreal x)
void QQuickFlickablePrivate::setViewportY(qreal y)
{
Q_Q(QQuickFlickable);
- if (pixelAligned)
- y = -Round(-y);
-
- contentItem->setY(y);
- if (contentItem->y() != y)
- return; // reentered
+ qreal effectiveY = pixelAligned ? -Round(-y) : y;
const qreal maxY = q->maxYExtent();
const qreal minY = q->minYExtent();
+ if (boundsMovement == int(QQuickFlickable::StopAtBounds))
+ effectiveY = qBound(maxY, effectiveY, minY);
+
+ contentItem->setY(effectiveY);
+ if (contentItem->y() != effectiveY)
+ return; // reentered
+
qreal overshoot = 0.0;
if (y <= maxY)
overshoot = maxY - y;
@@ -1867,8 +1872,9 @@ QQmlListProperty<QQuickItem> QQuickFlickable::flickableChildren()
beyond the Flickable's boundaries, or overshoot the
Flickable's boundaries when flicked.
- This enables the feeling that the edges of the view are soft,
- rather than a hard physical boundary.
+ When the \l boundsMovement is \c Flickable.FollowBoundsBehavior, a value
+ other than \c Flickable.StopAtBounds will give a feeling that the edges of
+ the view are soft, rather than a hard physical boundary.
The \c boundsBehavior can be one of:
@@ -1884,7 +1890,7 @@ QQmlListProperty<QQuickItem> QQuickFlickable::flickableChildren()
boundary when flicked.
\endlist
- \sa horizontalOvershoot, verticalOvershoot
+ \sa horizontalOvershoot, verticalOvershoot, boundsMovement
*/
QQuickFlickable::BoundsBehavior QQuickFlickable::boundsBehavior() const
{
@@ -2695,7 +2701,11 @@ void QQuickFlickablePrivate::updateVelocity()
The value is negative when the content is dragged or flicked beyond the beginning,
and positive when beyond the end; \c 0.0 otherwise.
- \sa verticalOvershoot, boundsBehavior
+ Whether the values are reported for dragging and/or flicking is determined by
+ \l boundsBehavior. The overshoot distance is reported even when \l boundsMovement
+ is \c Flickable.StopAtBounds.
+
+ \sa verticalOvershoot, boundsBehavior, boundsMovement
*/
qreal QQuickFlickable::horizontalOvershoot() const
{
@@ -2712,7 +2722,11 @@ qreal QQuickFlickable::horizontalOvershoot() const
The value is negative when the content is dragged or flicked beyond the beginning,
and positive when beyond the end; \c 0.0 otherwise.
- \sa horizontalOvershoot, boundsBehavior
+ Whether the values are reported for dragging and/or flicking is determined by
+ \l boundsBehavior. The overshoot distance is reported even when \l boundsMovement
+ is \c Flickable.StopAtBounds.
+
+ \sa horizontalOvershoot, boundsBehavior, boundsMovement
*/
qreal QQuickFlickable::verticalOvershoot() const
{
@@ -2720,4 +2734,66 @@ qreal QQuickFlickable::verticalOvershoot() const
return d->vData.overshoot;
}
+/*!
+ \qmlproperty enumeration QtQuick::Flickable::boundsMovement
+ \since 5.10
+
+ This property holds whether the flickable will give a feeling that the edges of the
+ view are soft, rather than a hard physical boundary.
+
+ The \c boundsMovement can be one of:
+
+ \list
+ \li Flickable.StopAtBounds - this allows implementing custom edge effects where the
+ contents do not follow drags or flicks beyond the bounds of the flickable. The values
+ of \l horizontalOvershoot and \l verticalOvershoot can be utilized to implement custom
+ edge effects.
+ \li Flickable.FollowBoundsBehavior (default) - whether the contents follow drags or
+ flicks beyond the bounds of the flickable is determined by \l boundsBehavior.
+ \endlist
+
+ The following example keeps the contents within bounds and instead applies a flip
+ effect when flicked over horizontal bounds:
+ \code
+ Flickable {
+ id: flickable
+ boundsMovement: Flickable.StopAtBounds
+ boundsBehavior: Flickable.DragAndOvershootBounds
+ transform: Rotation {
+ axis { x: 0; y: 1; z: 0 }
+ origin.x: flickable.width / 2
+ origin.y: flickable.height / 2
+ angle: Math.min(30, Math.max(-30, flickable.horizontalOvershoot))
+ }
+ }
+ \endcode
+
+ The following example keeps the contents within bounds and instead applies an opacity
+ effect when dragged over vertical bounds:
+ \code
+ Flickable {
+ boundsMovement: Flickable.StopAtBounds
+ boundsBehavior: Flickable.DragOverBounds
+ opacity: Math.max(0.5, 1.0 - Math.abs(verticalOvershoot) / height)
+ }
+ \endcode
+
+ \sa boundsBehavior, verticalOvershoot, horizontalOvershoot
+*/
+QQuickFlickable::BoundsMovement QQuickFlickable::boundsMovement() const
+{
+ Q_D(const QQuickFlickable);
+ return d->boundsMovement;
+}
+
+void QQuickFlickable::setBoundsMovement(BoundsMovement movement)
+{
+ Q_D(QQuickFlickable);
+ if (d->boundsMovement == movement)
+ return;
+
+ d->boundsMovement = movement;
+ emit boundsMovementChanged();
+}
+
QT_END_NAMESPACE