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author | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-06-12 13:08:05 +0200 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-06-15 15:10:44 +0200 |
commit | 452f14fa225651e737f749cec9491adf0dc0cb68 (patch) | |
tree | 4546838a86ece2e6d290192947c269148f96e07a /src/quick/items/qquickframebufferobject.cpp | |
parent | 3c34017811be526b314abab22182900b565b2699 (diff) |
Fix typo in QQuickFbo docs
Change-Id: Ia7afbee2d9f6fdf7cc41b89d293666003a351ed9
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Diffstat (limited to 'src/quick/items/qquickframebufferobject.cpp')
-rw-r--r-- | src/quick/items/qquickframebufferobject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/items/qquickframebufferobject.cpp b/src/quick/items/qquickframebufferobject.cpp index 81ea49f4de..66fa8818c0 100644 --- a/src/quick/items/qquickframebufferobject.cpp +++ b/src/quick/items/qquickframebufferobject.cpp @@ -81,7 +81,7 @@ public: * OpenGL. It is not compatible with other graphics APIs, such as Vulkan or * Metal. It should be treated as a legacy class that is only present in order * to enable Qt 5 applications to function without source compatibility breaks - * as long as they tie themselves to openGL. + * as long as they tie themselves to OpenGL. * * On most platforms, the rendering will occur on a \l {Scene Graph and Rendering}{dedicated thread}. * For this reason, the QQuickFramebufferObject class enforces a strict |