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authorLaszlo Agocs <laszlo.agocs@qt.io>2020-06-19 15:39:34 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2020-06-19 20:22:57 +0200
commit7c6f53b128d57cfb746509b10b1abdcd5b65205e (patch)
tree8c608689701ad7ea0a45fd834e87ecf155350d9c /src/quick/items/qquickgraphicsconfiguration_p.h
parentb4447c39a95bc03d7874a323e179d0f8cda83255 (diff)
Make it possible to specify device extensions in a future proof manner
Follow the pattern of QQuickRenderTarget and QQuickGraphicsDevice. This makes it possible to integrate with real world frameworks, such as OpenXR, that, especially with Vulkan, expect this level of configurability. (i.e. one pulls the list of extensions to be enabled on the device, that then needs to be taken into account by Quick, otherwise it will end up with a VkDevice that is not usable by OpenXR) Same goes when integrating native Vulkan rendering into an application: if certain extensions need to be enabled on the VkDevice, today that can only be done with an environment variable which is not entirely ideal. These issues are now solved by a new simple (and extensible) container QQuickGraphicsConfiguration, which is associated with the QQuickWindow. When applicable, the scene graph will then pick up the relevant settings. Expand the related docs everywhere. Also rename the vulkanInstance() to defaultVulkanInstance() to emphasize that it is the instance that is used for normal QQuickWindows, and is not provided when redirecting via QQuickRenderControl. While we are at it, include another obvious candidate: the use-depth-buffer flag. It turns out that Quick3D's Overlay render mode can be pretty problematic if Quick writes to the depth buffer. In order to avoid relying on environment variables (QSG_NO_DEPTH_BUFFER), we now provide a proper API for controlling that as well. Change-Id: Iefdb62c1f53de8bd34e3f0d393b00c5020d6188a Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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+/****************************************************************************
+**
+** Copyright (C) 2020 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QQUICKGRAPHICSCONFIGURATION_P_H
+#define QQUICKGRAPHICSCONFIGURATION_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtQuick/private/qtquickglobal_p.h>
+#include <QAtomicInt>
+#include <QByteArrayList>
+#include "qquickgraphicsconfiguration.h"
+
+QT_BEGIN_NAMESPACE
+
+class Q_QUICK_PRIVATE_EXPORT QQuickGraphicsConfigurationPrivate
+{
+public:
+ static QQuickGraphicsConfigurationPrivate *get(QQuickGraphicsConfiguration *p) { return p->d; }
+ static const QQuickGraphicsConfigurationPrivate *get(const QQuickGraphicsConfiguration *p) { return p->d; }
+ QQuickGraphicsConfigurationPrivate();
+ QQuickGraphicsConfigurationPrivate(const QQuickGraphicsConfigurationPrivate *other);
+
+ QAtomicInt ref;
+ QByteArrayList deviceExtensions;
+ bool useDepthBufferFor2D;
+};
+
+QT_END_NAMESPACE
+
+#endif // QQUICKGRAPHICSCONFIGURATION_P_H