diff options
author | Bea Lam <bea.lam@nokia.com> | 2012-08-02 13:06:09 +1000 |
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committer | Qt by Nokia <qt-info@nokia.com> | 2012-08-03 09:47:47 +0200 |
commit | 21f6b4d381c31bb9cdca5c28c15add250abdd5ab (patch) | |
tree | 253ef4d9d8ffae1615000e044d3f27da82147d5c /src/quick/items/qquickitem.cpp | |
parent | 877e6c8093db2e479d9c6317479b72ae38eabdde (diff) |
Fix various broken links in documentation
Change-Id: I9e2dac37d18e3ca62e4a92be25e5c2e60ffeba00
Reviewed-by: Andrew den Exter <andrew.den-exter@nokia.com>
Diffstat (limited to 'src/quick/items/qquickitem.cpp')
-rw-r--r-- | src/quick/items/qquickitem.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/quick/items/qquickitem.cpp b/src/quick/items/qquickitem.cpp index f360ca5270..af470533dd 100644 --- a/src/quick/items/qquickitem.cpp +++ b/src/quick/items/qquickitem.cpp @@ -1478,7 +1478,7 @@ QQuickKeysAttached *QQuickKeysAttached::qmlAttachedProperties(QObject *obj) \brief Property used to mirror layout behavior The LayoutMirroring attached property is used to horizontally mirror \l {anchor-layout}{Item anchors}, - \l{Using QML Positioner and Repeater Items}{positioner} types (such as \l Row and \l Grid) + \l{Item Layouts}{positioner} types (such as \l Row and \l Grid) and views (such as \l GridView and horizontal \l ListView). Mirroring is a visual change: left anchors become right anchors, and positioner types like \l Grid and \l Row reverse the horizontal layout of child items. @@ -1509,7 +1509,7 @@ QQuickKeysAttached *QQuickKeysAttached::qmlAttachedProperties(QObject *obj) mirroring is not the desired behavior, or if the child item already implements mirroring in some custom way. - See \l {QML Right-to-left User Interfaces} for further details on using \c LayoutMirroring and + See \l {Right-to-left User Interfaces} for further details on using \c LayoutMirroring and other related features to implement right-to-left support for an application. */ @@ -1518,7 +1518,7 @@ QQuickKeysAttached *QQuickKeysAttached::qmlAttachedProperties(QObject *obj) This property holds whether the item's layout is mirrored horizontally. Setting this to true horizontally reverses \l {anchor-layout}{anchor} settings such that left anchors become right, - and right anchors become left. For \l{Using QML Positioner and Repeater Items}{positioner} types + and right anchors become left. For \l{Item Layouts}{positioner} types (such as \l Row and \l Grid) and view types (such as \l {GridView}{GridView} and \l {ListView}{ListView}) this also mirrors the horizontal layout direction of the item. @@ -1771,7 +1771,7 @@ void QQuickItemPrivate::updateSubFocusItem(QQuickItem *scope, bool focus) as \l {Keys::onPressed}{onPressed} and \l {Keys::onReleased}{onReleased}, as well as handlers for specific keys, such as \l {Keys::onCancelPressed}{onCancelPressed}. The example below - assigns \l {qmlfocus}{focus} to the item and handles + assigns \l {Keyboard Focus in Qt Quick}{focus} to the item and handles the Left key via the general \e onPressed handler and the Select key via the onSelectPressed handler: @@ -5484,7 +5484,7 @@ QRectF QQuickItem::mapRectFromScene(const QRectF &rect) const } \endqml - \sa {qmlstate}{States} + \sa {Qt Quick States}{Qt Quick States} */ /*! \qmlproperty list<Transition> QtQuick2::Item::transitions @@ -5504,7 +5504,7 @@ QRectF QQuickItem::mapRectFromScene(const QRectF &rect) const } \endqml - \sa {QML Animation and Transitions}{Transitions} + \sa {Animation and Transitions in Qt Quick}{Transitions} */ /* \qmlproperty list<Filter> QtQuick2::Item::filter @@ -5574,7 +5574,7 @@ QRectF QQuickItem::mapRectFromScene(const QRectF &rect) const set), \c state will be a blank string. Likewise, you can return an item to its base state by setting its current state to \c ''. - \sa {qmlstates}{States} + \sa {Qt Quick States}{Qt Quick States} */ /*! @@ -5623,7 +5623,7 @@ QRectF QQuickItem::mapRectFromScene(const QRectF &rect) const } \endqml - \sa focus, {qmlfocus}{Keyboard Focus} + \sa focus, {Keyboard Focus in Qt Quick}{Keyboard Focus} */ /*! @@ -5655,7 +5655,7 @@ QRectF QQuickItem::mapRectFromScene(const QRectF &rect) const } \endqml - \sa activeFocus, {qmlfocus}{Keyboard Focus} + \sa activeFocus, {Keyboard Focus in Qt Quick}{Keyboard Focus} */ @@ -6045,9 +6045,9 @@ void QQuickItemLayer::deactivateEffect() Holds the effect that is applied to this layer. The effect is typically a \l ShaderEffect component, although any \l Item component can be - assigned. The effect should have a source texture property with a name matching \l samplerName. + assigned. The effect should have a source texture property with a name matching \l layer.samplerName. - \sa samplerName + \sa layer.samplerName */ void QQuickItemLayer::setEffect(QQmlComponent *component) @@ -6135,10 +6135,10 @@ void QQuickItemLayer::setFormat(QQuickShaderEffectSource::Format f) /*! \qmlproperty enumeration QtQuick2::Item::layer.sourceRect - This property defines which rectangular area of the \l sourceItem to - render into the texture. The source rectangle can be larger than - \l sourceItem itself. If the rectangle is null, which is the default, - the whole \l sourceItem is rendered to texture. + This property defines the rectangular area of the item that should be + rendered into the texture. The source rectangle can be larger than + the item itself. If the rectangle is null, which is the default, + then the whole item is rendered to the texture. */ void QQuickItemLayer::setSourceRect(const QRectF &sourceRect) @@ -6235,10 +6235,10 @@ void QQuickItemLayer::setWrapMode(QQuickShaderEffectSource::WrapMode mode) Holds the name of the effect's source texture property. - samplerName needs to match the name of the effect's source texture property + This value must match the name of the effect's source texture property so that the Item can pass the layer's offscreen surface to the effect correctly. - \sa effect, ShaderEffect + \sa layer.effect, ShaderEffect */ void QQuickItemLayer::setName(const QByteArray &name) { |