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authorShawn Rutledge <shawn.rutledge@digia.com>2014-11-13 17:54:26 +0100
committerShawn Rutledge <shawn.rutledge@digia.com>2015-01-25 21:59:35 +0100
commitd896d76b0f2ff0387cd09a04107ea5df087268e1 (patch)
treebe6d7385188baa3a83c8e59b400baf4d7cae5984 /src/quick/items/qquickitem.cpp
parent817cd03a5f437c9e8862646cca5ea016b1223bc7 (diff)
PinchArea: handle native gestures when available
PinchArea is the first Item where we handle a QNativeGestureEvent, so QQuickWindowPrivate::deliverGestureEvent is added to deliver these events in the same way as the other deliverXEvent methods. For now there is not a separate virtual event handler in QQuickItem, because QNativeGestureEvent is not universally available, so it's necessary to handle this event type in QQuickPinchArea::event(). updatePinchTarget() contains code factored out from updatePinch() to do the necessary tranformations on the Item which was set as pinch.target in QML. So far the QNativeGestureEvents are generated only on OSX, so the behavior of the PinchArea on other platforms is unmodified. On OSX the intention is that we do not need to enable multiple-touch events in order to use any of the common 2-finger gestures, and the "feel" will be similar to that of gestures in native applications. [ChangeLog][QtQuick][PinchArea] Pinch gestures are recognized by the operating system on OSX Change-Id: I693526ea120a9144beb7666afeab6256caa73e51 Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Diffstat (limited to 'src/quick/items/qquickitem.cpp')
-rw-r--r--src/quick/items/qquickitem.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/quick/items/qquickitem.cpp b/src/quick/items/qquickitem.cpp
index 38736e44b2..2d81714ee1 100644
--- a/src/quick/items/qquickitem.cpp
+++ b/src/quick/items/qquickitem.cpp
@@ -7316,6 +7316,9 @@ bool QQuickItem::event(QEvent *ev)
dropEvent(static_cast<QDropEvent*>(ev));
break;
#endif // QT_NO_DRAGANDDROP
+ case QEvent::NativeGesture:
+ ev->ignore();
+ break;
default:
return QObject::event(ev);
}