aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/items/qquickitem.cpp
diff options
context:
space:
mode:
authorShawn Rutledge <shawn.rutledge@qt.io>2018-07-23 15:15:59 +0200
committerShawn Rutledge <shawn.rutledge@qt.io>2018-07-26 16:32:38 +0000
commit65fd9165162a8498c5bbe71e5372b65770c240b0 (patch)
tree6023664a58e3b6a7767fcde98f0f3c7c77754a9b /src/quick/items/qquickitem.cpp
parent09b360a1d9c88cc649ebfc4343165464281d917b (diff)
Rearrange docs: Pointer Handlers -> Input Handlers
At QtCS 2018 we decided to rename Pointer Handlers to Input Handlers and include the Keys attached property as part of this set (since we plan to have attached-property pointer handlers too, eventually). It's no longer a module, it's included in Qt Quick 2.12. We need to start promoting Input Handlers and reducing the visibility of legacy stuff like MouseArea and MultiPointTouchArea (in the hope of being able to deprecate them eventually). Task-number: QTBUG-66651 Change-Id: I801351ac2531191cbb1faac9318441c67a109af6 Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io> Reviewed-by: Venugopal Shivashankar <Venugopal.Shivashankar@qt.io>
Diffstat (limited to 'src/quick/items/qquickitem.cpp')
-rw-r--r--src/quick/items/qquickitem.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/quick/items/qquickitem.cpp b/src/quick/items/qquickitem.cpp
index c1e625ef95..c23aca622e 100644
--- a/src/quick/items/qquickitem.cpp
+++ b/src/quick/items/qquickitem.cpp
@@ -357,7 +357,7 @@ void QQuickItemKeyFilter::componentComplete()
\qmltype KeyNavigation
\instantiates QQuickKeyNavigationAttached
\inqmlmodule QtQuick
- \ingroup qtquick-input
+ \ingroup qtquick-input-handlers
\brief Supports key navigation by arrow keys.
Key-based user interfaces commonly allow the use of arrow keys to navigate between
@@ -816,7 +816,7 @@ bool QQuickKeysAttached::isConnected(const char *signalName) const
\qmltype Keys
\instantiates QQuickKeysAttached
\inqmlmodule QtQuick
- \ingroup qtquick-input
+ \ingroup qtquick-input-handlers
\brief Provides key handling to Items.
All visual primitives support key handling via the Keys