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authorShawn Rutledge <shawn.rutledge@qt.io>2017-03-24 07:44:14 +0100
committerShawn Rutledge <shawn.rutledge@qt.io>2018-06-28 09:44:50 +0000
commitca9e2a0d7488cbbb94d8343c43eb49c6ee5f6519 (patch)
tree79a0ba3e2a54af085f9efc187f36bfc8f100a4cd /src/quick/items/qquickitem.cpp
parent3cda7df8ac8fc6f9a5562e89a4b047449dc3b2bc (diff)
Add HoverHandler to detect a hovering mouse pointer
Detect whether the handler's parent contains the mouse, while the point property tracks the event point (position etc.) Task-number: QTBUG-68072 Change-Id: Ica99332596eab3e344852a11f1ceb7aaf6348c86 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
Diffstat (limited to 'src/quick/items/qquickitem.cpp')
-rw-r--r--src/quick/items/qquickitem.cpp13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/quick/items/qquickitem.cpp b/src/quick/items/qquickitem.cpp
index 01413385d9..3b1402fe16 100644
--- a/src/quick/items/qquickitem.cpp
+++ b/src/quick/items/qquickitem.cpp
@@ -67,6 +67,7 @@
#include <QtQuick/private/qquickstate_p.h>
#include <private/qquickitem_p.h>
#include <QtQuick/private/qquickaccessibleattached_p.h>
+#include <QtQuick/private/qquickhoverhandler_p.h>
#include <QtQuick/private/qquickpointerhandler_p.h>
#include <private/qv4engine_p.h>
@@ -7342,6 +7343,8 @@ void QQuickItemPrivate::setHasHoverInChild(bool hasHover)
QQuickItemPrivate *otherChildPrivate = QQuickItemPrivate::get(otherChild);
if (otherChildPrivate->subtreeHoverEnabled || otherChildPrivate->hoverEnabled)
return; // nope! sorry, something else wants it kept on.
+ if (otherChildPrivate->hasHoverHandlers())
+ return; // nope! sorry, we have pointer handlers which are interested.
}
}
@@ -8095,6 +8098,16 @@ bool QQuickItemPrivate::hasPointerHandlers() const
return extra.isAllocated() && !extra->pointerHandlers.isEmpty();
}
+bool QQuickItemPrivate::hasHoverHandlers() const
+{
+ if (!hasPointerHandlers())
+ return false;
+ for (QQuickPointerHandler *h : extra->pointerHandlers)
+ if (qmlobject_cast<QQuickHoverHandler *>(h))
+ return true;
+ return false;
+}
+
#if QT_CONFIG(quick_shadereffect)
QQuickItemLayer::QQuickItemLayer(QQuickItem *item)
: m_item(item)