diff options
author | Liang Qi <liang.qi@qt.io> | 2017-02-24 10:14:57 +0100 |
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committer | Liang Qi <liang.qi@qt.io> | 2017-02-24 11:48:14 +0100 |
commit | b1fa22c1683d9f6cedb001f5ef8a0dac71868935 (patch) | |
tree | c30a114c75be071310df974283b928329f9d5c12 /src/quick/items/qquickopenglshadereffect.cpp | |
parent | ba68c325688acf3072715757480497524f61c425 (diff) | |
parent | fe5d69669197a51662061b014810f0242eec5ca7 (diff) |
Merge remote-tracking branch 'origin/5.8' into 5.9
Conflicts:
src/qml/compiler/qv4ssa.cpp
src/quick/accessible/qaccessiblequickview_p.h
src/quick/items/qquickmousearea.cpp
src/quick/util/qquickanimatorjob.cpp
tools/qmlplugindump/main.cpp
Change-Id: I84474cf39895b9b757403971d2e9196e8c9d1809
Diffstat (limited to 'src/quick/items/qquickopenglshadereffect.cpp')
-rw-r--r-- | src/quick/items/qquickopenglshadereffect.cpp | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/src/quick/items/qquickopenglshadereffect.cpp b/src/quick/items/qquickopenglshadereffect.cpp index 42fcee3c0d..4f4c403483 100644 --- a/src/quick/items/qquickopenglshadereffect.cpp +++ b/src/quick/items/qquickopenglshadereffect.cpp @@ -256,10 +256,14 @@ void QQuickOpenGLShaderEffectCommon::connectPropertySignals(QQuickItem *item, qWarning("QQuickOpenGLShaderEffect: property '%s' does not have notification method!", d.name.constData()); } else { auto *mapper = signalMappers[shaderType].at(i); - mapper->setSignalIndex(pd->notifyIndex()); + mapper->setSignalIndex(itemMetaObject->property(d.propertyIndex).notifySignal().methodIndex()); Q_ASSERT(item->metaObject() == itemMetaObject); - QObjectPrivate::connectImpl(item, mapper->signalIndex(), item, nullptr, mapper, - Qt::AutoConnection, nullptr, itemMetaObject); + bool ok = QObjectPrivate::connectImpl(item, pd->notifyIndex(), item, nullptr, mapper, + Qt::AutoConnection, nullptr, itemMetaObject); + if (!ok) + qWarning() << "Failed to connect to property" << itemMetaObject->property(d.propertyIndex).name() + << "(" << d.propertyIndex << ", signal index" << pd->notifyIndex() + << ") of item" << item; } } else { // If the source is set via a dynamic property, like the layer is, then we need this |