diff options
author | Anton Kudryavtsev <a.kudryavtsev@netris.ru> | 2016-08-24 14:10:17 +0300 |
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committer | Anton Kudryavtsev <a.kudryavtsev@netris.ru> | 2016-08-26 07:18:40 +0000 |
commit | 0445f31a6fae37aa4f6b92978ff58b0f2848d36b (patch) | |
tree | 33db7e5419a9a6cfdbc269fed7088a7978ca3f95 /src/quick/items/qquickopenglshadereffect.cpp | |
parent | 0010a214ec30509ef389f57a10944a54a62aeeb2 (diff) |
Use QStringBuilder more
Reduce allocations.
Change-Id: I8b8a0d0360e618c65894f1f7c12476b41a1dbc5d
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Diffstat (limited to 'src/quick/items/qquickopenglshadereffect.cpp')
-rw-r--r-- | src/quick/items/qquickopenglshadereffect.cpp | 16 |
1 files changed, 7 insertions, 9 deletions
diff --git a/src/quick/items/qquickopenglshadereffect.cpp b/src/quick/items/qquickopenglshadereffect.cpp index b974641cca..42fcee3c0d 100644 --- a/src/quick/items/qquickopenglshadereffect.cpp +++ b/src/quick/items/qquickopenglshadereffect.cpp @@ -284,14 +284,14 @@ void QQuickOpenGLShaderEffectCommon::updateParseLog(bool ignoreAttributes) parseLog.clear(); if (!ignoreAttributes) { if (!attributes.contains(qtPositionAttributeName())) { - parseLog += QLatin1String("Warning: Missing reference to \'"); - parseLog += QLatin1String(qtPositionAttributeName()); - parseLog += QLatin1String("\'.\n"); + parseLog += QLatin1String("Warning: Missing reference to \'") + + QLatin1String(qtPositionAttributeName()) + + QLatin1String("\'.\n"); } if (!attributes.contains(qtTexCoordAttributeName())) { - parseLog += QLatin1String("Warning: Missing reference to \'"); - parseLog += QLatin1String(qtTexCoordAttributeName()); - parseLog += QLatin1String("\'.\n"); + parseLog += QLatin1String("Warning: Missing reference to \'") + + QLatin1String(qtTexCoordAttributeName()) + + QLatin1String("\'.\n"); } } bool respectsMatrix = false; @@ -918,9 +918,7 @@ QSGNode *QQuickOpenGLShaderEffect::handleUpdatePaintNode(QSGNode *oldNode, QQuic if (!mesh->validateAttributes(m_common.attributes, &posIndex)) { QString log = mesh->log(); if (!log.isNull()) { - m_log = parseLog(); - m_log += QLatin1String("*** Mesh ***\n"); - m_log += log; + m_log = parseLog() + QLatin1String("*** Mesh ***\n") + log; m_status = QQuickShaderEffect::Error; emit m_item->logChanged(); emit m_item->statusChanged(); |