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authorKevin Funk <kevin.funk@kdab.com>2017-09-20 20:57:39 +0200
committerKevin Funk <kevin.funk@kdab.com>2017-09-25 08:27:35 +0000
commit681f93c74d7d60dc1998d3124e1f59ddc0f476ee (patch)
tree05e412b361154cd8535b8400f496257cf7c13424 /src/quick/items/qquickopenglshadereffectnode.cpp
parent35e0b6f9f4b71dc48480c00b9aef8e9ad108b3e5 (diff)
Replace Q_DECL_OVERRIDE with override
Change-Id: I176f91a8c51e81a2df3fe91733118261491223ee Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Diffstat (limited to 'src/quick/items/qquickopenglshadereffectnode.cpp')
-rw-r--r--src/quick/items/qquickopenglshadereffectnode.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/quick/items/qquickopenglshadereffectnode.cpp b/src/quick/items/qquickopenglshadereffectnode.cpp
index 5dbfee73cb..a6431135eb 100644
--- a/src/quick/items/qquickopenglshadereffectnode.cpp
+++ b/src/quick/items/qquickopenglshadereffectnode.cpp
@@ -67,16 +67,16 @@ class QQuickCustomMaterialShader : public QSGMaterialShader
{
public:
QQuickCustomMaterialShader(const QQuickOpenGLShaderEffectMaterialKey &key, const QVector<QByteArray> &attributes);
- void deactivate() Q_DECL_OVERRIDE;
- void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) Q_DECL_OVERRIDE;
- char const *const *attributeNames() const Q_DECL_OVERRIDE;
+ void deactivate() override;
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
+ char const *const *attributeNames() const override;
protected:
friend class QQuickOpenGLShaderEffectNode;
- void compile() Q_DECL_OVERRIDE;
- const char *vertexShader() const Q_DECL_OVERRIDE;
- const char *fragmentShader() const Q_DECL_OVERRIDE;
+ void compile() override;
+ const char *vertexShader() const override;
+ const char *fragmentShader() const override;
const QQuickOpenGLShaderEffectMaterialKey m_key;
QVector<QByteArray> m_attributes;