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author | Taylor Braun-Jones <taylor.braun-jones@ge.com> | 2014-08-01 10:48:37 -0400 |
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committer | Gunnar Sletta <gunnar.sletta@jollamobile.com> | 2014-08-05 07:46:17 +0200 |
commit | 89a01dcbc2d427e661c19d50c5b875b1dc54b2f9 (patch) | |
tree | ad48aee8875990ef1ed757ffb062819e27d66d7d /src/quick/items/qquickpathview_p_p.h | |
parent | 3f5141e5b7227630ca89329a92b6ebddbcb1b7a5 (diff) |
Fix FBO recreated every time the QSG node is updated under some conditions
When textureFollowsItemsSize is true and the item width/height are (1)
not precise integer values or (2) less than the minimum FBO
width/height, then QQuickFramebufferObject will delete and recreate the
FBO every time the QSG node is updated. This patch fixes the issue.
Task-number: QTBUG-40548
Change-Id: I532aaaa88a5c604ee7cc1fd8f0acb0601c5a94fb
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Diffstat (limited to 'src/quick/items/qquickpathview_p_p.h')
0 files changed, 0 insertions, 0 deletions