aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/items/qquickrendertarget.cpp
diff options
context:
space:
mode:
authorLaszlo Agocs <laszlo.agocs@qt.io>2020-05-27 17:54:41 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2020-06-02 10:38:03 +0200
commitf621603692ccc76c077ba3911048d823f80e4bd5 (patch)
tree841f78439dc7a262b3a1c9f5fdae7eb57d22b7b8 /src/quick/items/qquickrendertarget.cpp
parent3371e1844c4505ecf8dc2be823e13a2b689bf584 (diff)
Follow QRhi create-destroy API update
Change-Id: I0bc2cbce373febcb9073f15067eebbc1723462ba Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Diffstat (limited to 'src/quick/items/qquickrendertarget.cpp')
-rw-r--r--src/quick/items/qquickrendertarget.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/quick/items/qquickrendertarget.cpp b/src/quick/items/qquickrendertarget.cpp
index 924824e456..b4b8154f74 100644
--- a/src/quick/items/qquickrendertarget.cpp
+++ b/src/quick/items/qquickrendertarget.cpp
@@ -247,12 +247,12 @@ bool QQuickRenderTargetPrivate::resolve(QRhi *rhi, QQuickWindowRenderTarget *dst
case Type::NativeTexture:
{
QRhiTexture *texture = rhi->newTexture(QRhiTexture::RGBA8, pixelSize, sampleCount, QRhiTexture::RenderTarget);
- if (!texture->buildFrom({ u.nativeTexture.object, u.nativeTexture.layout })) {
+ if (!texture->createFrom({ u.nativeTexture.object, u.nativeTexture.layout })) {
qWarning("Failed to build texture for QQuickRenderTarget");
return false;
}
QRhiRenderBuffer *depthStencil = rhi->newRenderBuffer(QRhiRenderBuffer::DepthStencil, pixelSize, sampleCount);
- if (!depthStencil->build()) {
+ if (!depthStencil->create()) {
qWarning("Failed to build depth-stencil buffer for QQuickRenderTarget");
delete texture;
return false;
@@ -264,7 +264,7 @@ bool QQuickRenderTargetPrivate::resolve(QRhi *rhi, QQuickWindowRenderTarget *dst
QRhiTextureRenderTarget *rt = rhi->newTextureRenderTarget(rtDesc);
QRhiRenderPassDescriptor *rp = rt->newCompatibleRenderPassDescriptor();
rt->setRenderPassDescriptor(rp);
- if (!rt->build()) {
+ if (!rt->create()) {
qWarning("Failed to build texture render target for QQuickRenderTarget");
delete rp;
delete depthStencil;