diff options
author | Martin Smith <martin.smith@digia.com> | 2013-10-01 13:03:28 +0200 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-10-02 14:40:01 +0200 |
commit | 4706b1ceff9af9141044ed3cf020ce5624bfa40f (patch) | |
tree | 43672217a945512ddd1704468d1fd4b6e9c153c7 /src/quick/items/qquickshadereffect.cpp | |
parent | 4f50ab594aa2fb1d38981127beca634ad3396489 (diff) |
qdoc: no longer recognizes the version nr in QML refs
All QML references of the form
<QML-module-name><QML-module-version>::<QML-type>::<member-name> have
had the <QML-module-version> removed i.
Task-number: QTBUG-33776
Change-Id: Idde279e0f254cd24ea44f9841662dd81a2c5bbc6
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Diffstat (limited to 'src/quick/items/qquickshadereffect.cpp')
-rw-r--r-- | src/quick/items/qquickshadereffect.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/quick/items/qquickshadereffect.cpp b/src/quick/items/qquickshadereffect.cpp index 60ac7ac82c..354b9f751b 100644 --- a/src/quick/items/qquickshadereffect.cpp +++ b/src/quick/items/qquickshadereffect.cpp @@ -667,7 +667,7 @@ QQuickShaderEffect::~QQuickShaderEffect() } /*! - \qmlproperty string QtQuick2::ShaderEffect::fragmentShader + \qmlproperty string QtQuick::ShaderEffect::fragmentShader This property holds the fragment shader's GLSL source code. The default shader passes the texture coordinate along to the fragment @@ -694,7 +694,7 @@ void QQuickShaderEffect::setFragmentShader(const QByteArray &code) } /*! - \qmlproperty string QtQuick2::ShaderEffect::vertexShader + \qmlproperty string QtQuick::ShaderEffect::vertexShader This property holds the vertex shader's GLSL source code. The default shader expects the texture coordinate to be passed from the @@ -722,7 +722,7 @@ void QQuickShaderEffect::setVertexShader(const QByteArray &code) } /*! - \qmlproperty bool QtQuick2::ShaderEffect::blending + \qmlproperty bool QtQuick::ShaderEffect::blending If this property is true, the output from the \l fragmentShader is blended with the background using source-over blend mode. If false, the background @@ -742,7 +742,7 @@ void QQuickShaderEffect::setBlending(bool enable) } /*! - \qmlproperty variant QtQuick2::ShaderEffect::mesh + \qmlproperty variant QtQuick::ShaderEffect::mesh This property defines the mesh used to draw the ShaderEffect. It can hold any \l GridMesh object. @@ -797,7 +797,7 @@ void QQuickShaderEffect::setMesh(const QVariant &mesh) } /*! - \qmlproperty enumeration QtQuick2::ShaderEffect::cullMode + \qmlproperty enumeration QtQuick::ShaderEffect::cullMode This property defines which sides of the item should be visible. @@ -848,7 +848,7 @@ bool QQuickShaderEffect::event(QEvent *event) } /*! - \qmlproperty enumeration QtQuick2::ShaderEffect::status + \qmlproperty enumeration QtQuick::ShaderEffect::status This property tells the current status of the OpenGL shader program. @@ -866,7 +866,7 @@ bool QQuickShaderEffect::event(QEvent *event) */ /*! - \qmlproperty string QtQuick2::ShaderEffect::log + \qmlproperty string QtQuick::ShaderEffect::log This property holds a log of warnings and errors from the latest attempt at compiling and linking the OpenGL shader program. It is updated at the same time \l status is set to Compiled |