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authorLaszlo Agocs <laszlo.agocs@qt.io>2020-06-30 17:19:04 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2020-06-30 17:30:49 +0200
commitf3922dfbd191a78d489a32df6fb78b5f808e1241 (patch)
tree1471a61f4b0300b28b391339e2e88ba27a24ede5 /src/quick/items/qquickshadereffect_p.h
parent015017884737eba31a5b0bc41032d0abbc3311b9 (diff)
Fix leftover argument names in ShaderEffect
"code" is misleading, and is a leftover from earlier times when the value could have contained actual source code as well. We now have a plain QUrl that is a local or qrc file reference. Update function argument names accordingly. Also remove a confusing comment that was again relevant when these properties were plain strings. Change-Id: Ie88040d0c300a33167518098399dc0d1722a5961 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/quick/items/qquickshadereffect_p.h')
-rw-r--r--src/quick/items/qquickshadereffect_p.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/quick/items/qquickshadereffect_p.h b/src/quick/items/qquickshadereffect_p.h
index 184a69fdc7..392220b682 100644
--- a/src/quick/items/qquickshadereffect_p.h
+++ b/src/quick/items/qquickshadereffect_p.h
@@ -96,10 +96,10 @@ public:
~QQuickShaderEffect() override;
QUrl fragmentShader() const;
- void setFragmentShader(const QUrl &code);
+ void setFragmentShader(const QUrl &fileUrl);
QUrl vertexShader() const;
- void setVertexShader(const QUrl &code);
+ void setVertexShader(const QUrl &fileUrl);
bool blending() const;
void setBlending(bool enable);