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authorShawn Rutledge <shawn.rutledge@qt.io>2018-10-03 17:09:40 +0200
committerShawn Rutledge <shawn.rutledge@qt.io>2018-10-13 18:55:29 +0000
commit7f57472e24a45a9cb56c7742f4c031405262ef98 (patch)
tree9226093e3c34ce4f32870404a0196f1fc05d3d05 /src/quick/items/qquickshadereffectmesh.cpp
parent1ce94fc0f5311c8d9d7dc50de239a827279edcd9 (diff)
Warn, don't crash during nested delivery of mouse or touch presses
If during delivery of a mouse press, user code calls qApp->sendEvent() with another mouse press, then when delivery of the nested event is finished, we call QQuickPointerMouseEvent::reset(nullptr). Then when delivery of the original mouse press resumes, crashes are possible because most of the code assumes that QQuickPointerEvent::m_event is not null during delivery. Change-Id: Id65b1f2f64351e40d03bcd4f4d16693d616729da Fixes: QTBUG-70898 Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Diffstat (limited to 'src/quick/items/qquickshadereffectmesh.cpp')
0 files changed, 0 insertions, 0 deletions