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author | Robin Burchell <robin.burchell@viroteck.net> | 2014-12-22 15:32:06 +0100 |
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committer | Robin Burchell <robin.burchell@viroteck.net> | 2015-01-09 12:41:21 +0100 |
commit | 32b6630a750850cd3d33df55b6f298fb2de23b3a (patch) | |
tree | 0fb166c1d040f64a7f13f1e42d8ddfb55bcf896c /src/quick/items/qquickshadereffectmesh.cpp | |
parent | dc5e5cbaa40db751628888d35125486c1249444b (diff) |
V4 JIT: Hoist QVector allocation out of a loop.
Use erase() each loop iteration, but preserve the underlying allocation.
Change-Id: I673766f5567794215465daa597a4839a4900450b
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Diffstat (limited to 'src/quick/items/qquickshadereffectmesh.cpp')
0 files changed, 0 insertions, 0 deletions