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authorLaszlo Agocs <laszlo.agocs@qt.io>2016-10-07 09:57:01 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2016-10-12 09:57:43 +0000
commit6df6c10e1af827d06a387e7422176dd310cf83be (patch)
tree4c343d4f30677147af5a8c64e2fdfc107c7f431f /src/quick/items/qquickshadereffectmesh.cpp
parent51a7d0331ed430d0f81d02c1b690bd12da8fdb3b (diff)
Fix enums in QSGGeometry
Minor fixes based on comments from the 5.8 API changes review: Revert to using Qt-style enum values (POSITION -> PositionAttribute). Use ByteType, FloatType, etc. instead of TypeByte, TypeFloat, ... Add comments about magic GL values. Add missing docs for Attribute::createWithAttributeType(). Change-Id: I1b8242efd3936f000ce8df6c11ff9ab7affb5713 Reviewed-by: Gunnar Sletta <gunnar@sletta.org> Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Diffstat (limited to 'src/quick/items/qquickshadereffectmesh.cpp')
-rw-r--r--src/quick/items/qquickshadereffectmesh.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/items/qquickshadereffectmesh.cpp b/src/quick/items/qquickshadereffectmesh.cpp
index 8616bf8022..b572feb5ee 100644
--- a/src/quick/items/qquickshadereffectmesh.cpp
+++ b/src/quick/items/qquickshadereffectmesh.cpp
@@ -140,7 +140,7 @@ QSGGeometry *QQuickGridMesh::updateGeometry(QSGGeometry *geometry, int attrCount
? QSGGeometry::defaultAttributes_Point2D()
: QSGGeometry::defaultAttributes_TexturedPoint2D(),
(vmesh + 1) * (hmesh + 1), vmesh * 2 * (hmesh + 2),
- QSGGeometry::TypeUnsignedShort);
+ QSGGeometry::UnsignedShortType);
} else {
geometry->allocate((vmesh + 1) * (hmesh + 1), vmesh * 2 * (hmesh + 2));