diff options
author | Laszlo Agocs <laszlo.agocs@qt.io> | 2016-10-07 09:57:01 +0200 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2016-10-12 09:57:43 +0000 |
commit | 6df6c10e1af827d06a387e7422176dd310cf83be (patch) | |
tree | 4c343d4f30677147af5a8c64e2fdfc107c7f431f /src/quick/items/qquickshadereffectmesh.cpp | |
parent | 51a7d0331ed430d0f81d02c1b690bd12da8fdb3b (diff) |
Fix enums in QSGGeometry
Minor fixes based on comments from the 5.8 API changes review:
Revert to using Qt-style enum values (POSITION -> PositionAttribute).
Use ByteType, FloatType, etc. instead of TypeByte, TypeFloat, ...
Add comments about magic GL values.
Add missing docs for Attribute::createWithAttributeType().
Change-Id: I1b8242efd3936f000ce8df6c11ff9ab7affb5713
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Diffstat (limited to 'src/quick/items/qquickshadereffectmesh.cpp')
-rw-r--r-- | src/quick/items/qquickshadereffectmesh.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/items/qquickshadereffectmesh.cpp b/src/quick/items/qquickshadereffectmesh.cpp index 8616bf8022..b572feb5ee 100644 --- a/src/quick/items/qquickshadereffectmesh.cpp +++ b/src/quick/items/qquickshadereffectmesh.cpp @@ -140,7 +140,7 @@ QSGGeometry *QQuickGridMesh::updateGeometry(QSGGeometry *geometry, int attrCount ? QSGGeometry::defaultAttributes_Point2D() : QSGGeometry::defaultAttributes_TexturedPoint2D(), (vmesh + 1) * (hmesh + 1), vmesh * 2 * (hmesh + 2), - QSGGeometry::TypeUnsignedShort); + QSGGeometry::UnsignedShortType); } else { geometry->allocate((vmesh + 1) * (hmesh + 1), vmesh * 2 * (hmesh + 2)); |