diff options
author | Martin Smith <martin.smith@digia.com> | 2013-10-01 13:03:28 +0200 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-10-02 14:40:01 +0200 |
commit | 4706b1ceff9af9141044ed3cf020ce5624bfa40f (patch) | |
tree | 43672217a945512ddd1704468d1fd4b6e9c153c7 /src/quick/items/qquickshadereffectsource.cpp | |
parent | 4f50ab594aa2fb1d38981127beca634ad3396489 (diff) |
qdoc: no longer recognizes the version nr in QML refs
All QML references of the form
<QML-module-name><QML-module-version>::<QML-type>::<member-name> have
had the <QML-module-version> removed i.
Task-number: QTBUG-33776
Change-Id: Idde279e0f254cd24ea44f9841662dd81a2c5bbc6
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Diffstat (limited to 'src/quick/items/qquickshadereffectsource.cpp')
-rw-r--r-- | src/quick/items/qquickshadereffectsource.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/quick/items/qquickshadereffectsource.cpp b/src/quick/items/qquickshadereffectsource.cpp index 12db6e7a67..e86550d731 100644 --- a/src/quick/items/qquickshadereffectsource.cpp +++ b/src/quick/items/qquickshadereffectsource.cpp @@ -619,7 +619,7 @@ QSGTextureProvider *QQuickShaderEffectSource::textureProvider() const } /*! - \qmlproperty enumeration QtQuick2::ShaderEffectSource::wrapMode + \qmlproperty enumeration QtQuick::ShaderEffectSource::wrapMode This property defines the OpenGL wrap modes associated with the texture. Modifying this property makes most sense when the item is used as a @@ -651,7 +651,7 @@ void QQuickShaderEffectSource::setWrapMode(WrapMode mode) } /*! - \qmlproperty Item QtQuick2::ShaderEffectSource::sourceItem + \qmlproperty Item QtQuick::ShaderEffectSource::sourceItem This property holds the item to be rendered into the texture. Setting this to null while \l live is true, will release the texture @@ -712,7 +712,7 @@ void QQuickShaderEffectSource::sourceItemDestroyed(QObject *item) /*! - \qmlproperty rect QtQuick2::ShaderEffectSource::sourceRect + \qmlproperty rect QtQuick::ShaderEffectSource::sourceRect This property defines which rectangular area of the \l sourceItem to render into the texture. The source rectangle can be larger than @@ -735,7 +735,7 @@ void QQuickShaderEffectSource::setSourceRect(const QRectF &rect) } /*! - \qmlproperty size QtQuick2::ShaderEffectSource::textureSize + \qmlproperty size QtQuick::ShaderEffectSource::textureSize This property holds the requested size of the texture. If it is empty, which is the default, the size of the source rectangle is used. @@ -760,7 +760,7 @@ void QQuickShaderEffectSource::setTextureSize(const QSize &size) } /*! - \qmlproperty enumeration QtQuick2::ShaderEffectSource::format + \qmlproperty enumeration QtQuick::ShaderEffectSource::format This property defines the internal OpenGL format of the texture. Modifying this property makes most sense when the item is used as a @@ -791,7 +791,7 @@ void QQuickShaderEffectSource::setFormat(QQuickShaderEffectSource::Format format } /*! - \qmlproperty bool QtQuick2::ShaderEffectSource::live + \qmlproperty bool QtQuick::ShaderEffectSource::live If this property is true, the texture is updated whenever the \l sourceItem updates. Otherwise, it will be a frozen image, even if @@ -813,7 +813,7 @@ void QQuickShaderEffectSource::setLive(bool live) } /*! - \qmlproperty bool QtQuick2::ShaderEffectSource::hideSource + \qmlproperty bool QtQuick::ShaderEffectSource::hideSource If this property is true, the \l sourceItem is hidden, though it will still be rendered into the texture. As opposed to hiding the \l sourceItem by @@ -842,7 +842,7 @@ void QQuickShaderEffectSource::setHideSource(bool hide) } /*! - \qmlproperty bool QtQuick2::ShaderEffectSource::mipmap + \qmlproperty bool QtQuick::ShaderEffectSource::mipmap If this property is true, mipmaps are generated for the texture. @@ -865,7 +865,7 @@ void QQuickShaderEffectSource::setMipmap(bool enabled) } /*! - \qmlproperty bool QtQuick2::ShaderEffectSource::recursive + \qmlproperty bool QtQuick::ShaderEffectSource::recursive Set this property to true if the ShaderEffectSource has a dependency on itself. ShaderEffectSources form a dependency chain, where one @@ -896,7 +896,7 @@ void QQuickShaderEffectSource::setRecursive(bool enabled) } /*! - \qmlmethod QtQuick2::ShaderEffectSource::scheduleUpdate() + \qmlmethod QtQuick::ShaderEffectSource::scheduleUpdate() Schedules a re-rendering of the texture for the next frame. Use this to update the texture when \l live is false. |