diff options
author | Martin Smith <martin.smith@digia.com> | 2013-10-01 13:03:28 +0200 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-10-02 14:40:01 +0200 |
commit | 4706b1ceff9af9141044ed3cf020ce5624bfa40f (patch) | |
tree | 43672217a945512ddd1704468d1fd4b6e9c153c7 /src/quick/items/qquicksprite.cpp | |
parent | 4f50ab594aa2fb1d38981127beca634ad3396489 (diff) |
qdoc: no longer recognizes the version nr in QML refs
All QML references of the form
<QML-module-name><QML-module-version>::<QML-type>::<member-name> have
had the <QML-module-version> removed i.
Task-number: QTBUG-33776
Change-Id: Idde279e0f254cd24ea44f9841662dd81a2c5bbc6
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Diffstat (limited to 'src/quick/items/qquicksprite.cpp')
-rw-r--r-- | src/quick/items/qquicksprite.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/quick/items/qquicksprite.cpp b/src/quick/items/qquicksprite.cpp index ff4b8f0b63..b2bfb69bab 100644 --- a/src/quick/items/qquicksprite.cpp +++ b/src/quick/items/qquicksprite.cpp @@ -59,7 +59,7 @@ QT_BEGIN_NAMESPACE For full details, see the \l{Sprite Animation} overview. */ /*! - \qmlproperty int QtQuick2::Sprite::duration + \qmlproperty int QtQuick::Sprite::duration Duration of the animation. Values below 0 are invalid. @@ -67,7 +67,7 @@ QT_BEGIN_NAMESPACE If not, and frameDuration is valid, then frameDuration will be used. Otherwise duration is used. */ /*! - \qmlproperty int QtQuick2::Sprite::durationVariation + \qmlproperty int QtQuick::Sprite::durationVariation The duration of the animation can vary by up to this amount. Variation will never decrease the length of the animation to less than 0. @@ -79,7 +79,7 @@ QT_BEGIN_NAMESPACE */ /*! - \qmlproperty qreal QtQuick2::Sprite::frameRate + \qmlproperty qreal QtQuick::Sprite::frameRate Frames per second to show in the animation. Values below 0 are invalid. @@ -87,7 +87,7 @@ QT_BEGIN_NAMESPACE If not, and frameDuration is valid , then frameDuration will be used. Otherwise duration is used. */ /*! - \qmlproperty qreal QtQuick2::Sprite::frameRateVariation + \qmlproperty qreal QtQuick::Sprite::frameRateVariation The frame rate between animations can vary by up to this amount. Variation will never decrease the length of the animation to less than 0. @@ -99,7 +99,7 @@ QT_BEGIN_NAMESPACE */ /*! - \qmlproperty int QtQuick2::Sprite::frameDuration + \qmlproperty int QtQuick::Sprite::frameDuration Duration of each frame of the animation. Values below 0 are invalid. @@ -107,7 +107,7 @@ QT_BEGIN_NAMESPACE If not, and frameDuration is valid, then frameDuration will be used. Otherwise duration is used. */ /*! - \qmlproperty int QtQuick2::Sprite::frameDurationVariation + \qmlproperty int QtQuick::Sprite::frameDurationVariation The duration of a frame in the animation can vary by up to this amount. Variation will never decrease the length of the animation to less than 0. @@ -119,12 +119,12 @@ QT_BEGIN_NAMESPACE */ /*! - \qmlproperty string QtQuick2::Sprite::name + \qmlproperty string QtQuick::Sprite::name The name of this sprite, for use in the to property of other sprites. */ /*! - \qmlproperty QVariantMap QtQuick2::Sprite::to + \qmlproperty QVariantMap QtQuick::Sprite::to A list of other sprites and weighted transitions to them, for example {"a":1, "b":2, "c":0} would specify that one-third should @@ -138,32 +138,32 @@ QT_BEGIN_NAMESPACE will repeat itself after completing. */ /*! - \qmlproperty int QtQuick2::Sprite::frameCount + \qmlproperty int QtQuick::Sprite::frameCount Number of frames in this sprite. */ /*! - \qmlproperty int QtQuick2::Sprite::frameHeight + \qmlproperty int QtQuick::Sprite::frameHeight Height of a single frame in this sprite. */ /*! - \qmlproperty int QtQuick2::Sprite::frameWidth + \qmlproperty int QtQuick::Sprite::frameWidth Width of a single frame in this sprite. */ /*! - \qmlproperty int QtQuick2::Sprite::frameX + \qmlproperty int QtQuick::Sprite::frameX The X coordinate in the image file of the first frame of the sprite. */ /*! - \qmlproperty int QtQuick2::Sprite::frameY + \qmlproperty int QtQuick::Sprite::frameY The Y coordinate in the image file of the first frame of the sprite. */ /*! - \qmlproperty url QtQuick2::Sprite::source + \qmlproperty url QtQuick::Sprite::source The image source for the animation. @@ -174,7 +174,7 @@ QT_BEGIN_NAMESPACE */ /*! - \qmlproperty bool QtQuick2::Sprite::reverse + \qmlproperty bool QtQuick::Sprite::reverse If true, then the animation will be played in reverse. @@ -182,7 +182,7 @@ QT_BEGIN_NAMESPACE */ /*! - \qmlproperty bool QtQuick2::Sprite::randomStart + \qmlproperty bool QtQuick::Sprite::randomStart If true, then the animation will start its first animation with a random amount of its duration skipped. This allows them to not look like they all just started when the animation begins. @@ -194,7 +194,7 @@ QT_BEGIN_NAMESPACE */ /*! - \qmlproperty bool QtQuick2::Sprite::frameSync + \qmlproperty bool QtQuick::Sprite::frameSync If true, then the animation will have no duration. Instead, the animation will advance one frame each time a frame is rendered to the screen. This synchronizes it with the painting |