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authorBea Lam <bea.lam@nokia.com>2012-08-06 14:25:24 +1000
committerQt by Nokia <qt-info@nokia.com>2012-08-08 04:11:17 +0200
commitb2120f68683b7948891d72fe077f44ab7e6baf18 (patch)
treeede9def668f55f2f32448700da5e6fdf80b3cad6 /src/quick/items/qquickspritesequence.cpp
parentec519529087cc3005d55242569dcbca3dcee91bf (diff)
Fix uses of various qml doc commands
Signals documented with \qmlsignal should indicate handler name, i.e. 'onSignal' rather than 'signal'. Methods documented with \qmlmethod do not need to document 'void' return values. Also the name of any documented attribute should be qualified with 'QtQuick2::<qmltype>'. Change-Id: I206dd9e8f39c3b84e029ae9d4101b05d0bfb3478 Reviewed-by: Andrew den Exter <andrew.den-exter@nokia.com>
Diffstat (limited to 'src/quick/items/qquickspritesequence.cpp')
-rw-r--r--src/quick/items/qquickspritesequence.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/items/qquickspritesequence.cpp b/src/quick/items/qquickspritesequence.cpp
index 525984ccbd..e7d1e3a3af 100644
--- a/src/quick/items/qquickspritesequence.cpp
+++ b/src/quick/items/qquickspritesequence.cpp
@@ -252,7 +252,7 @@ struct SpriteVertices {
If it is possible to return to the goalState from the starting point of the goalState
it will continue to do so until goalState is set to "" or an unreachable state.
*/
-/*! \qmlmethod void QtQuick2::SpriteSequence::jumpTo(string sprite)
+/*! \qmlmethod QtQuick2::SpriteSequence::jumpTo(string sprite)
This function causes the SpriteSequence to jump to the specified sprite immediately, intermediate
sprites are not played. The \a sprite argument is the name of the sprite you wish to jump to.