diff options
author | Alan Alpert <alan.alpert@nokia.com> | 2012-05-11 20:38:26 +1000 |
---|---|---|
committer | Qt by Nokia <qt-info@nokia.com> | 2012-05-14 07:02:54 +0200 |
commit | 5997955449f1717cfa81091e4127699320c31ec1 (patch) | |
tree | 1af13934734c397181c0bdb8e08498e82488d966 /src/quick/items/qquickspritesequence_p.h | |
parent | 9575a325c2abce55c7fb2c33c916252790f00352 (diff) |
Calculate vertex positions on CPU
Easier for SG to optimize with, not really gaining anything putting it
on the GPU for these Elements.
Change-Id: I239e70dafce441f5281ded185de63bc1afd7d85a
Reviewed-by: Glenn Watson <glenn.watson@nokia.com>
Diffstat (limited to 'src/quick/items/qquickspritesequence_p.h')
-rw-r--r-- | src/quick/items/qquickspritesequence_p.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/quick/items/qquickspritesequence_p.h b/src/quick/items/qquickspritesequence_p.h index a2f9e4139a..ce5d92df1e 100644 --- a/src/quick/items/qquickspritesequence_p.h +++ b/src/quick/items/qquickspritesequence_p.h @@ -120,6 +120,8 @@ public slots: private slots: void createEngine(); + void sizeVertices(); + protected: void reset(); QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *); |