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authorRichard Moe Gustavsen <richard.gustavsen@qt.io>2018-08-17 12:55:19 +0200
committerRichard Moe Gustavsen <richard.gustavsen@qt.io>2018-09-04 04:49:04 +0000
commit2dac7983b0cceb23682ae2f14cc0a612888461e2 (patch)
tree06004f41ac59a31fb3146a14b7438702ce4c94cb /src/quick/items/qquicktableview.cpp
parentc98a3ac57625e14bfcfa7592e2a2549d3a4a5a3d (diff)
Doc: Document TableView qml type
Change-Id: Ic6722a3cae6b3b6a3933206f14e0b6f6613609d8 Reviewed-by: Paul Wicking <paul.wicking@qt.io> Reviewed-by: Venugopal Shivashankar <Venugopal.Shivashankar@qt.io> Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
Diffstat (limited to 'src/quick/items/qquicktableview.cpp')
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diff --git a/src/quick/items/qquicktableview.cpp b/src/quick/items/qquicktableview.cpp
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--- a/src/quick/items/qquicktableview.cpp
+++ b/src/quick/items/qquicktableview.cpp
@@ -51,6 +51,359 @@
#include <QtQuick/private/qquickflickable_p_p.h>
#include <QtQuick/private/qquickitemviewfxitem_p_p.h>
+/*!
+ \qmltype TableView
+ \instantiates QQuickTableView
+ \inqmlmodule QtQuick
+ \ingroup qtquick-views
+ \inherits Flickable
+ \brief Provides a table view of items provided by the model.
+
+ A TableView has a \l model that defines the data to be displayed, and a
+ \l delegate that defines how the data should be displayed.
+
+ TableView inherits \l Flickable. This means that while the model can have
+ any number of rows and columns, only a subsection of the table is usually
+ visible inside the viewport. As soon as you flick, new rows and columns
+ enter the viewport, while old ones exit and are removed from the viewport.
+ The rows and columns that move out are reused for building the rows and columns
+ that move into the viewport. As such, the TableView support models of any
+ size without affecting performance.
+
+ A TableView displays data from models created from built-in QML types
+ such as ListModel and XmlListModel, which populates the first column only
+ in a TableView. To create models with multiple columns, create a model in
+ C++ that inherits QAbstractItemModel, and expose it to QML.
+
+ \section1 Example Usage
+
+ The following example shows how to create a model from C++ with multiple
+ columns:
+
+ \snippet qml/tableview/tablemodel.cpp 0
+
+ And then how to use it from QML:
+
+ \snippet qml/tableview/tablemodel.qml 0
+
+ \section1 Reusing items
+
+ TableView recycles delegate items by default, instead of instantiating from
+ the \l delegate whenever new rows and columns are flicked into view. This
+ can give a huge performance boost, depending on the complexity of the
+ delegate.
+
+ When an item is flicked out, it moves to the \e{reuse pool}, which is an
+ internal cache of unused items. When this happens, the \l TableView::pooled
+ signal is emitted to inform the item about it. Likewise, when the item is
+ moved back from the pool, the \l TableView::reused signal is emitted.
+
+ Any item properties that come from the model are updated when the
+ item is reused. This includes \c index, \c row, and \c column, but also
+ any model roles.
+
+ \note Avoid storing any state inside a delegate. If you do, reset it
+ manually on receiving the \l TableView::reused signal.
+
+ If an item has timers or animations, consider pausing them on receiving
+ the \l TableView::pooled signal. That way you avoid using the CPU resources
+ for items that are not visible. Likewise, if an item has resources that
+ cannot be reused, they could be freed up.
+
+ If you don't want to reuse items or if the \l delegate cannot support it,
+ you can set the \l reuseItems property to \c false.
+
+ \note While an item is in the pool, it might still be alive and respond
+ to connected signals and bindings.
+
+ The following example shows a delegate that animates a spinning rectangle. When
+ it is pooled, the animation is temporarily paused:
+
+ \snippet qml/tableview/reusabledelegate.qml 0
+
+ \section1 Row heights and column widths
+
+ When a new column is flicked into view, TableView will determine its width
+ by calling the \l columnWidthProvider function. TableView itself will never
+ store row height or column width, as it's designed to support large models
+ containing any number of rows and columns. Instead, it will ask the
+ application whenever it needs to know.
+
+ TableView uses the largest \c implicitWidth among the items as the column
+ width, unless the \l columnWidthProvider property is explicitly set. Once
+ the column width is found, all other items in the same column are resized
+ to this width, even if new items that are flicked in later have larger
+ \c implicitWidth. Setting an explicit \l width on an item is ignored and
+ overwritten.
+
+ \note The calculated width of a column is discarded when it is flicked out
+ of the viewport, and is recalculated if the column is flicked back in. The
+ calculation is always based on the items that are visible when the column
+ is flicked in. This means that it can end up different each time, depending
+ on which row you're at when the column enters. You should therefore have the
+ same \c implicitWidth for all items in a column, or set
+ \l columnWidthProvider. The same logic applies for the row height
+ calculation.
+
+ If you change the values that a \l rowHeightProvider or a
+ \l columnWidthProvider return for rows and columns inside the viewport, you
+ must call \l forceLayout. This informs TableView that it needs to use the
+ provider functions again to recalculate and update the layout.
+
+ \note The size of a row or column should be a whole number to avoid
+ sub-pixel alignment of items.
+
+ The following example shows how to set a simple \c columnWidthProvider
+ together with a timer that modifies the values the function returns. When
+ the array is modified, \l forceLayout is called to let the changes
+ take effect:
+
+ \snippet qml/tableview/tableviewwithprovider.qml 0
+
+ \section1 Overlays and underlays
+
+ Tableview inherits \l Flickable. And when new items are instantiated from the
+ delegate, it will parent them to the \l{Flickable::}{contentItem}
+ with a \c z value equal to \c 1. You can add your own items inside the
+ Tableview, as child items of the Flickable. By controlling their \c z
+ value, you can make them be on top of or underneath the table items.
+
+ Here is an example that shows how to add some text on top of the table, that
+ moves together with the table as you flick:
+
+ \snippet qml/tableview/tableviewwithheader.qml 0
+*/
+
+/*!
+ \qmlproperty int QtQuick::TableView::rows
+
+ This property holds the number of rows in the table. This is
+ equal to the number of rows in the model.
+
+ This property is read only.
+*/
+
+/*!
+ \qmlproperty int QtQuick::TableView::columns
+
+ This property holds the number of columns in the table. This is
+ equal to the number of columns in the model. If the model is
+ a list, columns will be 1.
+
+ This property is read only.
+*/
+
+/*!
+ \qmlproperty real QtQuick::TableView::rowSpacing
+
+ This property holds the spacing between the rows.
+
+ The default value is 0.
+*/
+
+/*!
+ \qmlproperty real QtQuick::TableView::columnSpacing
+
+ This property holds the spacing between the columns.
+
+ The default value is 0.
+*/
+
+/*!
+ \qmlproperty real QtQuick::TableView::topMargin
+
+ This property holds the margin between the top of the table and
+ the top of the content view.
+
+ The default value is 0.
+*/
+
+/*!
+ \qmlproperty real QtQuick::TableView::bottomMargin
+
+ This property holds the margin between the bottom of the table and
+ the bottom of the content view.
+
+ The default value is 0.
+*/
+
+/*!
+ \qmlproperty real QtQuick::TableView::leftMargin
+
+ This property holds the margin between the left side of the table and
+ the left side of the content view.
+
+ The default value is 0.
+*/
+
+/*!
+ \qmlproperty real QtQuick::TableView::rightMargin
+
+ This property holds the margin between the right side of the table and
+ the right side of the content view.
+
+ The default value is 0.
+*/
+
+/*!
+ \qmlproperty var QtQuick::TableView::rowHeightProvider
+
+ This property can hold a function that returns the row height for each row
+ in the model. When assigned, it will be called whenever TableView needs to
+ know the height of a specific row. The function takes one argument, \c row,
+ for which the TableView needs to know the height.
+
+ \note The height of a row must always be greater than \c 0.
+
+ \sa columnWidthProvider, {Row heights and column widths}
+*/
+
+/*!
+ \qmlproperty var QtQuick::TableView::columnWidthProvider
+
+ This property can hold a function that returns the column width for each
+ column in the model. When assigned, it is called whenever TableView needs
+ to know the width of a specific column. The function takes one argument,
+ \c column, for which the TableView needs to know the width.
+
+ \note The width of a column must always be greater than \c 0.
+
+ \sa rowHeightProvider, {Row heights and column widths}
+*/
+
+/*!
+ \qmlproperty model QtQuick::TableView::model
+ This property holds the model that provides data for the table.
+
+ The model provides the set of data that is used to create the items
+ in the view. Models can be created directly in QML using \l ListModel,
+ \l XmlListModel or \l VisualItemModel, or provided by a custom C++ model
+ class. If it is a C++ model, it must be a subclass of \l QAbstractItemModel
+ or a simple list.
+
+ \sa {qml-data-models}{Data Models}
+*/
+
+/*!
+ \qmlproperty Component QtQuick::TableView::delegate
+
+ The delegate provides a template defining each cell item instantiated by the
+ view. The model index is exposed as an accessible \c index property. The same
+ applies to \c row and \c column. Properties of the model are also available
+ depending upon the type of \l {qml-data-models}{Data Model}.
+
+ A delegate should specify its size using \l implicitWidth and \l implicitHeight.
+ The TableView lays out the items based on that information. Explicit \l width or
+ \l height settings are ignored and overwritten.
+
+ \note Delegates are instantiated as needed and may be destroyed at any time.
+ They are also reused if the \l reuseItems property is set to \c true. You
+ should therefore avoid storing state information in the delegates.
+
+ \sa {Row heights and column widths}, {Reusing items}
+*/
+
+/*!
+ \qmlproperty bool QtQuick::TableView::reuseItems
+
+ This property holds whether or not items instantiated from the \l delegate
+ should be reused. If set to \c false, any currently pooled items
+ are destroyed.
+
+ \sa {Reusing items}, TableView::pooled, TableView::reused
+*/
+
+/*!
+ \qmlproperty real QtQuick::TableView::contentWidth
+
+ This property holds the width of the \l contentView, which is also
+ the width of the table (including margins). As a TableView cannot
+ always know the exact width of the table without loading all columns
+ in the model, the \c contentWidth is usually an estimated width based on
+ the columns it has seen so far. This estimate is recalculated whenever
+ new columns are flicked into view, which means that the content width
+ can change dynamically.
+
+ If you know up front what the width of the table will be, assign a value
+ to \c contentWidth explicitly, to avoid unnecessary calculations and
+ updates to the TableView.
+
+ \sa contentHeight
+*/
+
+/*!
+ \qmlproperty real QtQuick::TableView::contentHeight
+
+ This property holds the height of the \l contentView, which is also
+ the height of the table (including margins). As a TableView cannot
+ always know the exact height of the table without loading all rows
+ in the model, the \c contentHeight is usually an estimated height
+ based on the rows it has seen so far. This estimate is recalculated
+ whenever new rows are flicked into view, which means that the content height
+ can change dynamically.
+
+ If you know up front what the height of the table will be, assign a
+ value to \c contentHeight explicitly, to avoid unnecessary calculations and
+ updates to the TableView.
+
+ \sa contentWidth
+*/
+
+/*!
+ \qmlmethod real QtQuick::TableView::forceLayout
+
+ Responding to changes in the model are batched so that they are handled
+ only once per frame. This means the TableView delays showing any changes
+ while a script is being run. The same is also true when changing
+ properties such as \l rowSpacing or \l leftMargin.
+
+ This method forces the TableView to immediately update the layout so
+ that any recent changes take effect.
+
+ Calling this function re-evaluates the size and position of each visible
+ row and column. This is needed if the functions assigned to
+ \l rowHeightProvider or \l columnWidthProvider return different values than
+ what is already assigned.
+*/
+
+/*!
+ \qmlattachedproperty TableView QtQuick::TableView::view
+
+ This attached property holds the view that manages the delegate instance.
+ It is attached to each instance of the delegate.
+*/
+
+/*!
+ \qmlattachedsignal QtQuick::TableView::pooled
+
+ This signal is emitted after an item has been added to the reuse
+ pool. You can use it to pause ongoing timers or animations inside
+ the item, or free up resources that cannot be reused.
+
+ This signal is emitted only if the \l reuseItems property is \c true.
+
+ \sa {Reusing items}, reuseItems, reused
+*/
+
+/*!
+ \qmlattachedsignal QtQuick::TableView::reused
+
+ This signal is emitted after an item has been reused. At this point, the
+ item has been taken out of the pool and placed inside the content view,
+ and the model properties such as index, row, and column have been updated.
+
+ Other properties that are not provided by the model does not change when an item
+ is reused. You should avoid storing any state inside a delegate, but if you do,
+ manually reset that state on receiving this signal.
+
+ This signal is emitted when the item is reused, and not the first time the
+ item is created.
+
+ This signal is emitted only if the \l reuseItems property is \c true.
+
+ \sa {Reusing items}, reuseItems, pooled
+*/
+
QT_BEGIN_NAMESPACE
Q_LOGGING_CATEGORY(lcTableViewDelegateLifecycle, "qt.quick.tableview.lifecycle")