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author | Shawn Rutledge <shawn.rutledge@qt.io> | 2022-01-03 12:49:30 +0100 |
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committer | Qt Cherry-pick Bot <cherrypick_bot@qt-project.org> | 2022-01-06 02:15:33 +0000 |
commit | cb28c76c40a9492d1a00baf61f71ad52c834ac25 (patch) | |
tree | a49d7c9e56c30ebcc07509fbb1c224551ef7eac4 /src/quick/items/qquicktextedit.cpp | |
parent | 87d6682f42c7d99db24f4681b18b58fcbe611d1a (diff) |
Flickable: make overshoot distance velocity-sensitive; limit velocity
QQuickFlickablePrivate::overShootDistance() was documented to take
velocity, but actually took the size (content width or height) instead.
When animated flicking occurs while handling wheel events, and we hit
the end-stop, we want the springy overshoot behavior to be proportional
to velocity, not always go to the max of 150 pixels.
But then the calculated velocity needs to be kept reasonable; so we
avoid updating the value if the time between updates is less than 2 ms.
This code is bypassed when the user is actually drag-flicking the
content, i.e. when the wheel events have phase() or when dragging via
mouse or touch.
Fixes: QTBUG-99529
Change-Id: Ia9278c6fb14654d0a05b9679824ee7bdef4e219b
Reviewed-by: Oliver Eftevaag <oliver.eftevaag@qt.io>
(cherry picked from commit 97eaba8998cad554e6466831ea8977f26c9e0de5)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
Diffstat (limited to 'src/quick/items/qquicktextedit.cpp')
0 files changed, 0 insertions, 0 deletions