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author | Gunnar Sletta <gunnar.sletta@digia.com> | 2013-08-06 13:18:19 +0100 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-08-12 10:43:50 +0200 |
commit | f56b68b61c8ae021526c2d433961323b7e41032c (patch) | |
tree | 295f51cfd53139b9a91307a989c62a4eaa652151 /src/quick/items/qquicktextnode.cpp | |
parent | e14df5bb36fa16bf1f13c0b24a12dc558c5a089b (diff) |
Introduce QSGMaterial::CustomCompileStep
Nobody reimplements the virtual QSGMaterialShader::compile()
function, so we disable that code path and make it opt-in for
compatibility.
We do this, because opens up for that the renderer can do something
different, including changing the source code to allow for better
optimization.
Change-Id: Ia72f9eda7d6428e26878158ab03349f753a35c66
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Diffstat (limited to 'src/quick/items/qquicktextnode.cpp')
0 files changed, 0 insertions, 0 deletions