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authorTor Arne Vestbø <tor.arne.vestbo@qt.io>2020-10-07 12:32:04 +0200
committerTor Arne Vestbø <tor.arne.vestbo@qt.io>2020-10-09 09:03:20 +0200
commit43dbc7cbd14686d7a27e78b0a6c902be429d0f9a (patch)
treef1d8b46bd269a5d8bb4b68a070e263a6d9620d62 /src/quick/items/qquickwindow.cpp
parent352c1a3d4b0536dd04440512cd2502c3a55e8c0c (diff)
Adapt to platform API rename
Change-Id: I1f2171e18ec3df71f7eaec1be0e0e0d1442a3860 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'src/quick/items/qquickwindow.cpp')
-rw-r--r--src/quick/items/qquickwindow.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/quick/items/qquickwindow.cpp b/src/quick/items/qquickwindow.cpp
index c54df960cf..10a13cd134 100644
--- a/src/quick/items/qquickwindow.cpp
+++ b/src/quick/items/qquickwindow.cpp
@@ -1474,8 +1474,8 @@ void QQuickWindowPrivate::cleanup(QSGNode *n)
QQuickWindow by calling rendererInterface(). The enablers for this
integration are the beforeRendering(), beforeRenderPassRecording(),
afterRenderPassRecording(), and related signals. These allow rendering
- underlays or overlays. Alternatively, QPlatformInterface::QSGOpenGLTexture,
- QPlatformInterface::QSGVulkanTexture, and other similar classes allow
+ underlays or overlays. Alternatively, QNativeInterface::QSGOpenGLTexture,
+ QNativeInterface::QSGVulkanTexture, and other similar classes allow
wrapping an existing native texture or image object in a QSGTexture that
can then be used with the scene graph.