diff options
author | Ulf Hermann <ulf.hermann@theqtcompany.com> | 2015-08-18 10:29:10 +0200 |
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committer | Ulf Hermann <ulf.hermann@theqtcompany.com> | 2015-08-18 10:29:47 +0200 |
commit | eb30e3d7ee81c48cea720e7ecd2ed45647bc70ee (patch) | |
tree | 810e8ad0642434eeb4043c3a06c82217314300e1 /src/quick/items/qquickwindow.cpp | |
parent | 9c9fca5e27bd91da1ea07bebd7569049493c5ccf (diff) | |
parent | 521ace713d8e5230d47f3da8cd941699ca085af2 (diff) |
Merge remote-tracking branch 'origin/5.5' into 5.6
Conflicts:
src/qml/debugger/qv4debugservice.cpp
src/qml/jsruntime/qv4value_inl_p.h
src/qml/jsruntime/qv4value_p.h
src/qml/memory/qv4mm.cpp
src/qml/memory/qv4mm_p.h
src/qml/qml/qqmlnotifier_p.h
src/qml/qml/qqmlproperty.cpp
src/quick/items/qquickflickable.cpp
src/quick/items/qquicktextedit.cpp
tests/auto/quick/qquickwindow/BLACKLIST
The extra changes in qqmlbinding.cpp are ported from changes to
qqmlproperty.cpp that occurred in parallel with writeBinding() being
moved to qqmlbinding.cpp.
Change-Id: I16d1920abf448c29a01822256f52153651a56356
Diffstat (limited to 'src/quick/items/qquickwindow.cpp')
-rw-r--r-- | src/quick/items/qquickwindow.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/quick/items/qquickwindow.cpp b/src/quick/items/qquickwindow.cpp index 501b1073a7..99dbf1d83e 100644 --- a/src/quick/items/qquickwindow.cpp +++ b/src/quick/items/qquickwindow.cpp @@ -112,7 +112,7 @@ public: } protected: - void timerEvent(QTimerEvent *) + void timerEvent(QTimerEvent *) Q_DECL_OVERRIDE { killTimer(m_timer); m_timer = 0; @@ -1110,7 +1110,6 @@ QQuickWindow::~QQuickWindow() { Q_D(QQuickWindow); - d->animationController->deleteLater(); if (d->renderControl) { QQuickRenderControlPrivate::get(d->renderControl)->windowDestroyed(); } else if (d->windowManager) { @@ -3524,7 +3523,7 @@ QQmlIncubationController *QQuickWindow::incubationController() const slot function needs to finish before execution continues, you must make sure that the connection is direct (see Qt::ConnectionType). - \warning Make very sure that a signal handler for afterRendering() leaves the GL + \warning Make very sure that a signal handler for sceneGraphAboutToStop() leaves the GL context in the same state as it was when the signal handler was entered. Failing to do so can result in the scene not rendering properly. |