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authorPaul Olav Tvete <paul.tvete@qt.io>2019-11-29 12:43:38 +0100
committerPaul Olav Tvete <paul.tvete@qt.io>2019-12-17 13:08:41 +0100
commit5b8a0966ce32fbe9739f955c759cf16131e72f7c (patch)
tree026c0d936c214676c724bd42c0c8afc0cb311bcd /src/quick/items/qquickwindow.cpp
parentcc759804aa4156eb75094345dbfe21597b2fe3b8 (diff)
Add API to get the platform specific texture handle
Also update the implementation of setTextureFromNativeObject to use the new API from QRhi Task-number: QTBUG-78570 Change-Id: Ic43371c4bb7a1dd14bfe5ef0d8ce2ef50e1d25d6 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'src/quick/items/qquickwindow.cpp')
-rw-r--r--src/quick/items/qquickwindow.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/items/qquickwindow.cpp b/src/quick/items/qquickwindow.cpp
index 4d52373b88..705975b39a 100644
--- a/src/quick/items/qquickwindow.cpp
+++ b/src/quick/items/qquickwindow.cpp
@@ -4614,7 +4614,7 @@ QSGTexture *QQuickWindow::createTextureFromId(uint id, const QSize &size, Create
\a nativeLayout is only used for APIs like Vulkan. When applicable, it must
specify the current image layout, such as, a VkImageLayout value.
- \sa sceneGraphInitialized(), QSGTexture
+ \sa sceneGraphInitialized(), QSGTexture, QSGTexture::nativeTexture()
\since 5.14
*/