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authorGunnar Sletta <gunnar@sletta.org>2015-06-11 10:17:45 +0200
committerSimon Hausmann <simon.hausmann@theqtcompany.com>2015-06-15 09:31:08 +0000
commite9c5ac78deaae6775ad5cf08c022a0105f7702a7 (patch)
tree8eca91f4d1dc1c13f07f96369023e42b65bbcded /src/quick/items/qquickwindow.h
parentd845227aca013f9d3c0d63a394a5c27733f6d019 (diff)
Add QQuickWindow::TextureIsOpaque as option to createTextureFromImage.
Opaque textures can be a lot faster, so give this option without forcing the user to reimplement her/his own QSGTexture class. The old behavior was that createTextureFromImage() disregarded TextureHasAlphaChannel and looked solely at the image's format. To keep this behavior intact, we introduce a second opt-in flag to switch textures from auto-detect to false, namely TextureIsOpaque. [ChangeLog][QtQuick][QQuickWindow] Add TextureIsOpaque option to createTextureFromImage() Change-Id: I248db4bc5f7920864b6aa8d831ce24d23ad370ef Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Diffstat (limited to 'src/quick/items/qquickwindow.h')
-rw-r--r--src/quick/items/qquickwindow.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/quick/items/qquickwindow.h b/src/quick/items/qquickwindow.h
index 1a1d44c3b4..3d09e0c038 100644
--- a/src/quick/items/qquickwindow.h
+++ b/src/quick/items/qquickwindow.h
@@ -69,7 +69,8 @@ public:
TextureHasAlphaChannel = 0x0001,
TextureHasMipmaps = 0x0002,
TextureOwnsGLTexture = 0x0004,
- TextureCanUseAtlas = 0x0008
+ TextureCanUseAtlas = 0x0008,
+ TextureIsOpaque = 0x0010,
};
enum RenderStage {