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authorShawn Rutledge <shawn.rutledge@digia.com>2014-08-07 13:57:50 +0200
committerJ-P Nurmi <jpnurmi@digia.com>2014-08-08 19:28:34 +0200
commit60ed6a433a1d51d5ca7ccdeff3fce55e2350d20c (patch)
tree494b2eced9e2665aa0fc8e3546d2fc1230fc1663 /src/quick/items/qquickwindow.h
parentb4b27168ac03d61f6dfa146c9262df44097eadfe (diff)
Add Window attached property on Item
An Item sometimes needs to know a few things about the window in which it is being displayed; this attached property can expose them without needing to go up the heirarchy to find the window. Instead of adding the QQuickWindow pointer as a property on Item as in 8f49f50a169db85401eb37daf4fe3a0fc3280603, having an attached property means that it will not be found by introspection; and it solves the problem that Window is in the QtQuick.Window module: you must import the module to use the attached property, instead of having access to a pointer whose type might not be defined if you didn't import it. The Window attached property is created on-demand (so the memory cost adds up if you use it in too many places); the tradeoff is that it can exist even when the item is not yet being shown in a window, so bindings at startup work. The API is purposely incomplete compared to that in QQuickWindow so that we can introduce what is needed in a controlled fasion over time. For now we know of use cases for visibility, active and activeFocusItem. [ChangeLog][QtQuick][Window] Added Item.Window attached property Change-Id: I649404cbd1383326678aa2144f790b2f2542dbbc Reviewed-by: J-P Nurmi <jpnurmi@digia.com>
Diffstat (limited to 'src/quick/items/qquickwindow.h')
-rw-r--r--src/quick/items/qquickwindow.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/quick/items/qquickwindow.h b/src/quick/items/qquickwindow.h
index 6353f6a30c..04a89b1d3d 100644
--- a/src/quick/items/qquickwindow.h
+++ b/src/quick/items/qquickwindow.h
@@ -47,6 +47,7 @@
#include <QtGui/qopengl.h>
#include <QtGui/qwindow.h>
#include <QtGui/qevent.h>
+#include <qqml.h>
QT_BEGIN_NAMESPACE
@@ -55,6 +56,7 @@ class QQuickItem;
class QSGTexture;
class QInputMethodEvent;
class QQuickWindowPrivate;
+class QQuickWindowAttached;
class QOpenGLFramebufferObject;
class QQmlIncubationController;
class QInputMethodEvent;
@@ -156,6 +158,8 @@ public:
void scheduleRenderJob(QRunnable *job, RenderStage schedule);
+ static QQuickWindowAttached *qmlAttachedProperties(QObject *object);
+
Q_SIGNALS:
void frameSwapped();
Q_REVISION(2) void openglContextCreated(QOpenGLContext *context);
@@ -220,6 +224,7 @@ private:
QT_END_NAMESPACE
Q_DECLARE_METATYPE(QQuickWindow *)
+QML_DECLARE_TYPEINFO(QQuickWindow, QML_HAS_ATTACHED_PROPERTIES)
#endif // QQUICKWINDOW_H