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authorGunnar Sletta <gunnar.sletta@digia.com>2013-09-06 15:47:57 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-09-09 10:57:30 +0200
commitf84c6cdced020feaf526ac8e556405cb21466c34 (patch)
tree9053f4d82509e7139baf9fe71ac11c216b733b77 /src/quick/items/qquickwindow.h
parent55b2aa218759bebc56f35bfd973fd96028504c79 (diff)
Make sure we update texture parameters when using atlas textures.
The QSGTexture class tracks filter and wrap states internally and only updates when new states have been set. When atlas textures are used, multiple QSGTexture instances share the same OpenGL texture id and the state will get out of sync. Change-Id: Iaf6ba9764a67acf25d0a6b0a2fb18170122e3325 Reviewed-by: Yoann Lopes <yoann.lopes@digia.com> Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Diffstat (limited to 'src/quick/items/qquickwindow.h')
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