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authorShawn Rutledge <shawn.rutledge@qt.io>2017-09-03 18:42:09 +0200
committerShawn Rutledge <shawn.rutledge@qt.io>2017-09-05 11:52:48 +0000
commit2617ac5b9df7dfdecf0cb02d5933c40df1a55bbc (patch)
treeb14cbc0f7335a0397e09014e1953213d086b9ffa /src/quick/items
parentbe3559470ac934dcfed881996be0eeb1269e6f96 (diff)
rename QQuickEventPoint pos properties to position
For consistency we always spell it out, although it does make some of these properties inconveniently verbose. Change-Id: I64a08c3aa261c0ab89e09472dd47510abafbf7ca Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
Diffstat (limited to 'src/quick/items')
-rw-r--r--src/quick/items/qquickevents.cpp12
-rw-r--r--src/quick/items/qquickevents_p_p.h18
-rw-r--r--src/quick/items/qquickwindow.cpp12
-rw-r--r--src/quick/items/qquickwindow_p.h2
4 files changed, 22 insertions, 22 deletions
diff --git a/src/quick/items/qquickevents.cpp b/src/quick/items/qquickevents.cpp
index d133729625..90e72ebde6 100644
--- a/src/quick/items/qquickevents.cpp
+++ b/src/quick/items/qquickevents.cpp
@@ -548,7 +548,7 @@ void QQuickEventPoint::reset(Qt::TouchPointState state, const QPointF &scenePos,
void QQuickEventPoint::localizePosition(QQuickItem *target)
{
if (target)
- m_pos = target->mapFromScene(scenePos());
+ m_pos = target->mapFromScene(scenePosition());
else
m_pos = QPointF();
}
@@ -938,8 +938,8 @@ QQuickPointerEvent *QQuickPointerTouchEvent::reset(QEvent *event)
if (auto point = pointById(pid)) {
preserves[i].pointId = pid;
preserves[i].pressTimestamp = point->m_pressTimestamp;
- preserves[i].scenePressPos = point->scenePressPos();
- preserves[i].sceneGrabPos = point->sceneGrabPos();
+ preserves[i].scenePressPos = point->scenePressPosition();
+ preserves[i].sceneGrabPos = point->sceneGrabPosition();
preserves[i].grabber = point->exclusiveGrabber();
preserves[i].passiveGrabbers = point->passiveGrabbers();
}
@@ -1155,7 +1155,7 @@ QVector<QPointF> QQuickPointerEvent::unacceptedPressedPointScenePositions() cons
QVector<QPointF> points;
for (int i = 0; i < pointCount(); ++i) {
if (!point(i)->isAccepted() && point(i)->state() == QQuickEventPoint::Pressed)
- points << point(i)->scenePos();
+ points << point(i)->scenePosition();
}
return points;
}
@@ -1277,7 +1277,7 @@ QTouchEvent *QQuickPointerTouchEvent::touchEventForItem(QQuickItem *item, bool i
if (isGrabber)
anyGrabber = true;
// include points inside the bounds if no other item is the grabber or if the item is filtering
- bool isInside = item->contains(item->mapFromScene(p->scenePos()));
+ bool isInside = item->contains(item->mapFromScene(p->scenePosition()));
bool hasAnotherGrabber = p->exclusiveGrabber() && p->exclusiveGrabber() != item;
// filtering: (childMouseEventFilter) include points that are grabbed by children of the target item
@@ -1395,7 +1395,7 @@ Q_QUICK_PRIVATE_EXPORT QDebug operator<<(QDebug dbg, const QQuickEventPoint *eve
dbg << "QQuickEventPoint(accepted:" << event->isAccepted()
<< " state:";
QtDebugUtils::formatQEnum(dbg, event->state());
- dbg << " scenePos:" << event->scenePos() << " id:" << hex << event->pointId() << dec
+ dbg << " scenePos:" << event->scenePosition() << " id:" << hex << event->pointId() << dec
<< " timeHeld:" << event->timeHeld() << ')';
return dbg;
}
diff --git a/src/quick/items/qquickevents_p_p.h b/src/quick/items/qquickevents_p_p.h
index 48c29f00de..2954695b1b 100644
--- a/src/quick/items/qquickevents_p_p.h
+++ b/src/quick/items/qquickevents_p_p.h
@@ -253,10 +253,10 @@ class Q_QUICK_PRIVATE_EXPORT QQuickEventPoint : public QObject
{
Q_OBJECT
Q_PROPERTY(QQuickPointerEvent *event READ pointerEvent)
- Q_PROPERTY(QPointF pos READ pos)
- Q_PROPERTY(QPointF scenePos READ scenePos)
- Q_PROPERTY(QPointF scenePressPos READ scenePressPos)
- Q_PROPERTY(QPointF sceneGrabPos READ sceneGrabPos)
+ Q_PROPERTY(QPointF position READ position)
+ Q_PROPERTY(QPointF scenePosition READ scenePosition)
+ Q_PROPERTY(QPointF scenePressPosition READ scenePressPosition)
+ Q_PROPERTY(QPointF sceneGrabPosition READ sceneGrabPosition)
Q_PROPERTY(State state READ state)
Q_PROPERTY(int pointId READ pointId)
Q_PROPERTY(qreal timeHeld READ timeHeld)
@@ -288,14 +288,14 @@ public:
QQuickEventPoint(QQuickPointerEvent *parent);
- void reset(Qt::TouchPointState state, const QPointF &scenePos, int pointId, ulong timestamp, const QVector2D &velocity = QVector2D());
+ void reset(Qt::TouchPointState state, const QPointF &scenePosition, int pointId, ulong timestamp, const QVector2D &velocity = QVector2D());
void localizePosition(QQuickItem *target);
QQuickPointerEvent *pointerEvent() const;
- QPointF pos() const { return m_pos; }
- QPointF scenePos() const { return m_scenePos; }
- QPointF scenePressPos() const { return m_scenePressPos; }
- QPointF sceneGrabPos() const { return m_sceneGrabPos; }
+ QPointF position() const { return m_pos; }
+ QPointF scenePosition() const { return m_scenePos; }
+ QPointF scenePressPosition() const { return m_scenePressPos; }
+ QPointF sceneGrabPosition() const { return m_sceneGrabPos; }
QVector2D velocity() const { return m_velocity; }
State state() const { return m_state; }
int pointId() const { return m_pointId; }
diff --git a/src/quick/items/qquickwindow.cpp b/src/quick/items/qquickwindow.cpp
index 2d129f0823..eb90e92b96 100644
--- a/src/quick/items/qquickwindow.cpp
+++ b/src/quick/items/qquickwindow.cpp
@@ -1667,7 +1667,7 @@ QMouseEvent *QQuickWindowPrivate::cloneMouseEvent(QMouseEvent *event, QPointF *t
void QQuickWindowPrivate::deliverMouseEvent(QQuickPointerMouseEvent *pointerEvent)
{
auto point = pointerEvent->point(0);
- lastMousePosition = point->scenePos();
+ lastMousePosition = point->scenePosition();
const bool mouseIsReleased = (point->state() == QQuickEventPoint::Released && pointerEvent->buttons() == Qt::NoButton);
if (point->exclusiveGrabber()) {
@@ -1722,7 +1722,7 @@ void QQuickWindowPrivate::deliverMouseEvent(QQuickPointerMouseEvent *pointerEven
}
// If some points weren't grabbed, deliver to non-grabber PointerHandlers in reverse paint order
if (!pointerEvent->allPointsGrabbed() && pointerEvent->buttons()) {
- QVector<QQuickItem *> targetItems = pointerTargets(contentItem, point->scenePos(), false, false);
+ QVector<QQuickItem *> targetItems = pointerTargets(contentItem, point->scenePosition(), false, false);
for (QQuickItem *item : targetItems) {
QQuickItemPrivate *itemPrivate = QQuickItemPrivate::get(item);
pointerEvent->localize(item);
@@ -2387,7 +2387,7 @@ void QQuickWindowPrivate::deliverUpdatedTouchPoints(QQuickPointerTouchEvent *eve
QQuickEventPoint *point = event->point(i);
if (point->state() == QQuickEventPoint::Pressed)
continue; // presses were delivered earlier; not the responsibility of deliverUpdatedTouchPoints
- QVector<QQuickItem *> targetItemsForPoint = pointerTargets(contentItem, point->scenePos(), false, false);
+ QVector<QQuickItem *> targetItemsForPoint = pointerTargets(contentItem, point->scenePosition(), false, false);
if (targetItems.count()) {
targetItems = mergePointerTargets(targetItems, targetItemsForPoint);
} else {
@@ -2419,7 +2419,7 @@ bool QQuickWindowPrivate::deliverPressOrReleaseEvent(QQuickPointerEvent *event,
point->setAccepted(false); // because otherwise touchEventForItem will ignore it
if (point->grabberPointerHandler() && point->state() == QQuickEventPoint::Released)
point->setGrabberPointerHandler(nullptr, true);
- QVector<QQuickItem *> targetItemsForPoint = pointerTargets(contentItem, point->scenePos(), !isTouchEvent, isTouchEvent);
+ QVector<QQuickItem *> targetItemsForPoint = pointerTargets(contentItem, point->scenePosition(), !isTouchEvent, isTouchEvent);
if (targetItems.count()) {
targetItems = mergePointerTargets(targetItems, targetItemsForPoint);
} else {
@@ -2486,7 +2486,7 @@ void QQuickWindowPrivate::deliverMatchingPointsToItem(QQuickItem *item, QQuickPo
// The only reason to already have a mouse grabber here is
// synthetic events - flickable sends one when setPressDelay is used.
auto oldMouseGrabber = q->mouseGrabberItem();
- QPointF localPos = item->mapFromScene(point->scenePos());
+ QPointF localPos = item->mapFromScene(point->scenePosition());
Q_ASSERT(item->contains(localPos)); // transform is checked already
QMouseEvent *me = event->asMouseEvent(localPos);
me->accept();
@@ -2779,7 +2779,7 @@ bool QQuickWindowPrivate::sendFilteredPointerEvent(QQuickPointerEvent *event, QQ
continue; // a filtering item never needs to filter for itself
if (filteringParentsToSkip.contains(filteringParent))
continue;
- QPointF localPos = item->mapFromScene(pme->point(0)->scenePos());
+ QPointF localPos = item->mapFromScene(pme->point(0)->scenePosition());
QMouseEvent *me = pme->asMouseEvent(localPos);
if (filteringParent->childMouseEventFilter(item, me))
ret = true;
diff --git a/src/quick/items/qquickwindow_p.h b/src/quick/items/qquickwindow_p.h
index 36b2c57e5c..0bd909603d 100644
--- a/src/quick/items/qquickwindow_p.h
+++ b/src/quick/items/qquickwindow_p.h
@@ -298,7 +298,7 @@ public:
static bool dragOverThreshold(const QQuickEventPoint *point)
{
- QPointF delta = point->scenePos() - point->scenePressPos();
+ QPointF delta = point->scenePosition() - point->scenePressPosition();
return (QQuickWindowPrivate::dragOverThreshold(delta.x(), Qt::XAxis, point) ||
QQuickWindowPrivate::dragOverThreshold(delta.y(), Qt::YAxis, point));
}