diff options
author | Shawn Rutledge <shawn.rutledge@qt.io> | 2017-09-03 18:42:09 +0200 |
---|---|---|
committer | Shawn Rutledge <shawn.rutledge@qt.io> | 2017-09-05 11:52:48 +0000 |
commit | 2617ac5b9df7dfdecf0cb02d5933c40df1a55bbc (patch) | |
tree | b14cbc0f7335a0397e09014e1953213d086b9ffa /src/quick/items | |
parent | be3559470ac934dcfed881996be0eeb1269e6f96 (diff) |
rename QQuickEventPoint pos properties to position
For consistency we always spell it out, although it does make some
of these properties inconveniently verbose.
Change-Id: I64a08c3aa261c0ab89e09472dd47510abafbf7ca
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
Diffstat (limited to 'src/quick/items')
-rw-r--r-- | src/quick/items/qquickevents.cpp | 12 | ||||
-rw-r--r-- | src/quick/items/qquickevents_p_p.h | 18 | ||||
-rw-r--r-- | src/quick/items/qquickwindow.cpp | 12 | ||||
-rw-r--r-- | src/quick/items/qquickwindow_p.h | 2 |
4 files changed, 22 insertions, 22 deletions
diff --git a/src/quick/items/qquickevents.cpp b/src/quick/items/qquickevents.cpp index d133729625..90e72ebde6 100644 --- a/src/quick/items/qquickevents.cpp +++ b/src/quick/items/qquickevents.cpp @@ -548,7 +548,7 @@ void QQuickEventPoint::reset(Qt::TouchPointState state, const QPointF &scenePos, void QQuickEventPoint::localizePosition(QQuickItem *target) { if (target) - m_pos = target->mapFromScene(scenePos()); + m_pos = target->mapFromScene(scenePosition()); else m_pos = QPointF(); } @@ -938,8 +938,8 @@ QQuickPointerEvent *QQuickPointerTouchEvent::reset(QEvent *event) if (auto point = pointById(pid)) { preserves[i].pointId = pid; preserves[i].pressTimestamp = point->m_pressTimestamp; - preserves[i].scenePressPos = point->scenePressPos(); - preserves[i].sceneGrabPos = point->sceneGrabPos(); + preserves[i].scenePressPos = point->scenePressPosition(); + preserves[i].sceneGrabPos = point->sceneGrabPosition(); preserves[i].grabber = point->exclusiveGrabber(); preserves[i].passiveGrabbers = point->passiveGrabbers(); } @@ -1155,7 +1155,7 @@ QVector<QPointF> QQuickPointerEvent::unacceptedPressedPointScenePositions() cons QVector<QPointF> points; for (int i = 0; i < pointCount(); ++i) { if (!point(i)->isAccepted() && point(i)->state() == QQuickEventPoint::Pressed) - points << point(i)->scenePos(); + points << point(i)->scenePosition(); } return points; } @@ -1277,7 +1277,7 @@ QTouchEvent *QQuickPointerTouchEvent::touchEventForItem(QQuickItem *item, bool i if (isGrabber) anyGrabber = true; // include points inside the bounds if no other item is the grabber or if the item is filtering - bool isInside = item->contains(item->mapFromScene(p->scenePos())); + bool isInside = item->contains(item->mapFromScene(p->scenePosition())); bool hasAnotherGrabber = p->exclusiveGrabber() && p->exclusiveGrabber() != item; // filtering: (childMouseEventFilter) include points that are grabbed by children of the target item @@ -1395,7 +1395,7 @@ Q_QUICK_PRIVATE_EXPORT QDebug operator<<(QDebug dbg, const QQuickEventPoint *eve dbg << "QQuickEventPoint(accepted:" << event->isAccepted() << " state:"; QtDebugUtils::formatQEnum(dbg, event->state()); - dbg << " scenePos:" << event->scenePos() << " id:" << hex << event->pointId() << dec + dbg << " scenePos:" << event->scenePosition() << " id:" << hex << event->pointId() << dec << " timeHeld:" << event->timeHeld() << ')'; return dbg; } diff --git a/src/quick/items/qquickevents_p_p.h b/src/quick/items/qquickevents_p_p.h index 48c29f00de..2954695b1b 100644 --- a/src/quick/items/qquickevents_p_p.h +++ b/src/quick/items/qquickevents_p_p.h @@ -253,10 +253,10 @@ class Q_QUICK_PRIVATE_EXPORT QQuickEventPoint : public QObject { Q_OBJECT Q_PROPERTY(QQuickPointerEvent *event READ pointerEvent) - Q_PROPERTY(QPointF pos READ pos) - Q_PROPERTY(QPointF scenePos READ scenePos) - Q_PROPERTY(QPointF scenePressPos READ scenePressPos) - Q_PROPERTY(QPointF sceneGrabPos READ sceneGrabPos) + Q_PROPERTY(QPointF position READ position) + Q_PROPERTY(QPointF scenePosition READ scenePosition) + Q_PROPERTY(QPointF scenePressPosition READ scenePressPosition) + Q_PROPERTY(QPointF sceneGrabPosition READ sceneGrabPosition) Q_PROPERTY(State state READ state) Q_PROPERTY(int pointId READ pointId) Q_PROPERTY(qreal timeHeld READ timeHeld) @@ -288,14 +288,14 @@ public: QQuickEventPoint(QQuickPointerEvent *parent); - void reset(Qt::TouchPointState state, const QPointF &scenePos, int pointId, ulong timestamp, const QVector2D &velocity = QVector2D()); + void reset(Qt::TouchPointState state, const QPointF &scenePosition, int pointId, ulong timestamp, const QVector2D &velocity = QVector2D()); void localizePosition(QQuickItem *target); QQuickPointerEvent *pointerEvent() const; - QPointF pos() const { return m_pos; } - QPointF scenePos() const { return m_scenePos; } - QPointF scenePressPos() const { return m_scenePressPos; } - QPointF sceneGrabPos() const { return m_sceneGrabPos; } + QPointF position() const { return m_pos; } + QPointF scenePosition() const { return m_scenePos; } + QPointF scenePressPosition() const { return m_scenePressPos; } + QPointF sceneGrabPosition() const { return m_sceneGrabPos; } QVector2D velocity() const { return m_velocity; } State state() const { return m_state; } int pointId() const { return m_pointId; } diff --git a/src/quick/items/qquickwindow.cpp b/src/quick/items/qquickwindow.cpp index 2d129f0823..eb90e92b96 100644 --- a/src/quick/items/qquickwindow.cpp +++ b/src/quick/items/qquickwindow.cpp @@ -1667,7 +1667,7 @@ QMouseEvent *QQuickWindowPrivate::cloneMouseEvent(QMouseEvent *event, QPointF *t void QQuickWindowPrivate::deliverMouseEvent(QQuickPointerMouseEvent *pointerEvent) { auto point = pointerEvent->point(0); - lastMousePosition = point->scenePos(); + lastMousePosition = point->scenePosition(); const bool mouseIsReleased = (point->state() == QQuickEventPoint::Released && pointerEvent->buttons() == Qt::NoButton); if (point->exclusiveGrabber()) { @@ -1722,7 +1722,7 @@ void QQuickWindowPrivate::deliverMouseEvent(QQuickPointerMouseEvent *pointerEven } // If some points weren't grabbed, deliver to non-grabber PointerHandlers in reverse paint order if (!pointerEvent->allPointsGrabbed() && pointerEvent->buttons()) { - QVector<QQuickItem *> targetItems = pointerTargets(contentItem, point->scenePos(), false, false); + QVector<QQuickItem *> targetItems = pointerTargets(contentItem, point->scenePosition(), false, false); for (QQuickItem *item : targetItems) { QQuickItemPrivate *itemPrivate = QQuickItemPrivate::get(item); pointerEvent->localize(item); @@ -2387,7 +2387,7 @@ void QQuickWindowPrivate::deliverUpdatedTouchPoints(QQuickPointerTouchEvent *eve QQuickEventPoint *point = event->point(i); if (point->state() == QQuickEventPoint::Pressed) continue; // presses were delivered earlier; not the responsibility of deliverUpdatedTouchPoints - QVector<QQuickItem *> targetItemsForPoint = pointerTargets(contentItem, point->scenePos(), false, false); + QVector<QQuickItem *> targetItemsForPoint = pointerTargets(contentItem, point->scenePosition(), false, false); if (targetItems.count()) { targetItems = mergePointerTargets(targetItems, targetItemsForPoint); } else { @@ -2419,7 +2419,7 @@ bool QQuickWindowPrivate::deliverPressOrReleaseEvent(QQuickPointerEvent *event, point->setAccepted(false); // because otherwise touchEventForItem will ignore it if (point->grabberPointerHandler() && point->state() == QQuickEventPoint::Released) point->setGrabberPointerHandler(nullptr, true); - QVector<QQuickItem *> targetItemsForPoint = pointerTargets(contentItem, point->scenePos(), !isTouchEvent, isTouchEvent); + QVector<QQuickItem *> targetItemsForPoint = pointerTargets(contentItem, point->scenePosition(), !isTouchEvent, isTouchEvent); if (targetItems.count()) { targetItems = mergePointerTargets(targetItems, targetItemsForPoint); } else { @@ -2486,7 +2486,7 @@ void QQuickWindowPrivate::deliverMatchingPointsToItem(QQuickItem *item, QQuickPo // The only reason to already have a mouse grabber here is // synthetic events - flickable sends one when setPressDelay is used. auto oldMouseGrabber = q->mouseGrabberItem(); - QPointF localPos = item->mapFromScene(point->scenePos()); + QPointF localPos = item->mapFromScene(point->scenePosition()); Q_ASSERT(item->contains(localPos)); // transform is checked already QMouseEvent *me = event->asMouseEvent(localPos); me->accept(); @@ -2779,7 +2779,7 @@ bool QQuickWindowPrivate::sendFilteredPointerEvent(QQuickPointerEvent *event, QQ continue; // a filtering item never needs to filter for itself if (filteringParentsToSkip.contains(filteringParent)) continue; - QPointF localPos = item->mapFromScene(pme->point(0)->scenePos()); + QPointF localPos = item->mapFromScene(pme->point(0)->scenePosition()); QMouseEvent *me = pme->asMouseEvent(localPos); if (filteringParent->childMouseEventFilter(item, me)) ret = true; diff --git a/src/quick/items/qquickwindow_p.h b/src/quick/items/qquickwindow_p.h index 36b2c57e5c..0bd909603d 100644 --- a/src/quick/items/qquickwindow_p.h +++ b/src/quick/items/qquickwindow_p.h @@ -298,7 +298,7 @@ public: static bool dragOverThreshold(const QQuickEventPoint *point) { - QPointF delta = point->scenePos() - point->scenePressPos(); + QPointF delta = point->scenePosition() - point->scenePressPosition(); return (QQuickWindowPrivate::dragOverThreshold(delta.x(), Qt::XAxis, point) || QQuickWindowPrivate::dragOverThreshold(delta.y(), Qt::YAxis, point)); } |