diff options
author | Matthew Vogt <matthew.vogt@nokia.com> | 2012-04-11 16:54:33 +1000 |
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committer | Qt by Nokia <qt-info@nokia.com> | 2012-04-16 01:25:54 +0200 |
commit | f189b8934dc405cbd45258abc5aba2713428b1cc (patch) | |
tree | dd3d4f61c7337343705faf7a603585c287b8ae50 /src/quick/particles/qquickparticlepainter_p.h | |
parent | e00c40a89a1172add896e86e805a7cd42a4ea0c5 (diff) |
Extract Particles code to an independent library
QtQuick clients that do not use particles features should not have
to load these classes.
Task-number: QTBUG-25178
Change-Id: Ib15f7655dc4d821595e06f9160d2770375279027
Reviewed-by: Glenn Watson <glenn.watson@nokia.com>
Diffstat (limited to 'src/quick/particles/qquickparticlepainter_p.h')
-rw-r--r-- | src/quick/particles/qquickparticlepainter_p.h | 137 |
1 files changed, 0 insertions, 137 deletions
diff --git a/src/quick/particles/qquickparticlepainter_p.h b/src/quick/particles/qquickparticlepainter_p.h deleted file mode 100644 index 1ae4625856..0000000000 --- a/src/quick/particles/qquickparticlepainter_p.h +++ /dev/null @@ -1,137 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/ -** -** This file is part of the QtQuick module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** GNU Lesser General Public License Usage -** This file may be used under the terms of the GNU Lesser General Public -** License version 2.1 as published by the Free Software Foundation and -** appearing in the file LICENSE.LGPL included in the packaging of this -** file. Please review the following information to ensure the GNU Lesser -** General Public License version 2.1 requirements will be met: -** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU General -** Public License version 3.0 as published by the Free Software Foundation -** and appearing in the file LICENSE.GPL included in the packaging of this -** file. Please review the following information to ensure the GNU General -** Public License version 3.0 requirements will be met: -** http://www.gnu.org/copyleft/gpl.html. -** -** Other Usage -** Alternatively, this file may be used in accordance with the terms and -** conditions contained in a signed written agreement between you and Nokia. -** -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef PARTICLE_H -#define PARTICLE_H - -#include <QObject> -#include <QDebug> -#include <QPair> -#include "qquickparticlesystem_p.h" - -QT_BEGIN_HEADER - -QT_BEGIN_NAMESPACE - -class QQuickParticlePainter : public QQuickItem -{ - Q_OBJECT - Q_PROPERTY(QQuickParticleSystem* system READ system WRITE setSystem NOTIFY systemChanged) - Q_PROPERTY(QStringList groups READ groups WRITE setGroups NOTIFY groupsChanged) - -public: - explicit QQuickParticlePainter(QQuickItem *parent = 0); - //Data Interface to system - void load(QQuickParticleData*); - void reload(QQuickParticleData*); - void setCount(int c); - int count(); - void performPendingCommits();//Called from updatePaintNode - QQuickParticleSystem* system() const - { - return m_system; - } - - - QStringList groups() const - { - return m_groups; - } - - void itemChange(ItemChange, const ItemChangeData &); - -signals: - void countChanged(); - void systemChanged(QQuickParticleSystem* arg); - - void groupsChanged(QStringList arg); - -public slots: - void setSystem(QQuickParticleSystem* arg); - - void setGroups(QStringList arg) - { - if (m_groups != arg) { - m_groups = arg; - //Note: The system watches this as it has to recalc things when groups change. It will request a reset if necessary - emit groupsChanged(arg); - } - } - - void calcSystemOffset(bool resetPending = false); - -private slots: - virtual void sceneGraphInvalidated() {} - -protected: - /* Reset resets all your internal data structures. But anything attached to a particle should - be in attached data. So reset + reloads should have no visible effect. - ###Hunt down all cases where we do a complete reset for convenience and be more targeted - */ - virtual void reset(); - - virtual void componentComplete(); - virtual void initialize(int gIdx, int pIdx){//Called from main thread - Q_UNUSED(gIdx); - Q_UNUSED(pIdx); - } - virtual void commit(int gIdx, int pIdx){//Called in Render Thread - //###If you need to do something on size changed, check m_data size in this? Or we reset you every time? - Q_UNUSED(gIdx); - Q_UNUSED(pIdx); - } - - QQuickParticleSystem* m_system; - friend class QQuickParticleSystem; - int m_count; - bool m_pleaseReset;//Used by subclasses, but it's a nice optimization to know when stuff isn't going to matter. - QStringList m_groups; - QPointF m_systemOffset; - - QQuickCanvas *m_canvas; - -private: - QSet<QPair<int,int> > m_pendingCommits; -}; - -QT_END_NAMESPACE -QT_END_HEADER -#endif // PARTICLE_H |