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authorMichael Brasser <michael.brasser@nokia.com>2012-01-25 14:43:07 +1000
committerMichael Brasser <michael.brasser@nokia.com>2012-01-25 14:43:07 +1000
commitc3601a8db91bc777ea859d6a796dfab6a218675e (patch)
treed2a4f6c83bec3cddcce020966cccac72be3aa04a /src/quick/particles/qquickparticlesystem_p.h
parent35794301d188b731a7b596d92fc632fff58586c0 (diff)
parent149f6afe321ce59aebe4ce2f9dddd1881d0ac22b (diff)
Merge branch 'master' into animation-refactorwip/animation-refactor
Conflicts: tests/auto/declarative/declarative.pro Change-Id: Ie339be2989fac553d351f3077869f1847367b504
Diffstat (limited to 'src/quick/particles/qquickparticlesystem_p.h')
-rw-r--r--src/quick/particles/qquickparticlesystem_p.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/quick/particles/qquickparticlesystem_p.h b/src/quick/particles/qquickparticlesystem_p.h
index 7a16b77df3..277dda1771 100644
--- a/src/quick/particles/qquickparticlesystem_p.h
+++ b/src/quick/particles/qquickparticlesystem_p.h
@@ -2,7 +2,7 @@
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
+** Contact: http://www.qt-project.org/
**
** This file is part of the Declarative module of the Qt Toolkit.
**
@@ -200,6 +200,7 @@ public:
float autoRotate;//Assume that GPUs prefer floats to bools
float animIdx;
float frameDuration;
+ float frameAt;//Used for duration -1
float frameCount;
float animT;
float animX;
@@ -302,6 +303,7 @@ public:
void updateCurrentTime( int currentTime );
QQuickParticleSystemAnimation* m_animation;
bool m_running;
+ bool m_debugMode;
int timeInt;
bool initialized;
@@ -340,7 +342,6 @@ private:
QSignalMapper m_painterMapper;
QSignalMapper m_emitterMapper;
bool m_paused;
- bool m_debugMode;
bool m_allDead;
bool m_empty;
};