diff options
author | Alan Alpert <alan.alpert@nokia.com> | 2011-12-13 15:44:21 +1000 |
---|---|---|
committer | Qt by Nokia <qt-info@nokia.com> | 2011-12-16 03:42:39 +0100 |
commit | 7d7791f639caef9945ac3e4f543225b5705ccd93 (patch) | |
tree | 5924d4a5c5ec01aa8a3f0c8ebfd95871747123ad /src/quick/particles | |
parent | 070bddc9a07e63550be35a06d6efb1ece245dc52 (diff) |
Add some more particles debugging information
Output registrations to help make system ownership clear. Only if debug
output flag set.
Change-Id: I75370eff1140e54aa5c23cc820342c89ef3af282
Reviewed-by: Martin Jones <martin.jones@nokia.com>
Diffstat (limited to 'src/quick/particles')
-rw-r--r-- | src/quick/particles/qquickparticlesystem.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/quick/particles/qquickparticlesystem.cpp b/src/quick/particles/qquickparticlesystem.cpp index e76be77a58..676f1918a1 100644 --- a/src/quick/particles/qquickparticlesystem.cpp +++ b/src/quick/particles/qquickparticlesystem.cpp @@ -675,6 +675,8 @@ void QQuickParticleSystem::initGroups() void QQuickParticleSystem::registerParticlePainter(QQuickParticlePainter* p) { + if (m_debugMode) + qDebug() << "Registering Painter" << p << "to" << this; //TODO: a way to Unregister emitters, painters and affectors m_painters << QPointer<QQuickParticlePainter>(p);//###Set or uniqueness checking? connect(p, SIGNAL(groupsChanged(QStringList)), @@ -684,6 +686,8 @@ void QQuickParticleSystem::registerParticlePainter(QQuickParticlePainter* p) void QQuickParticleSystem::registerParticleEmitter(QQuickParticleEmitter* e) { + if (m_debugMode) + qDebug() << "Registering Emitter" << e << "to" << this; m_emitters << QPointer<QQuickParticleEmitter>(e);//###How to get them out? connect(e, SIGNAL(particleCountChanged()), this, SLOT(emittersChanged())); @@ -695,11 +699,15 @@ void QQuickParticleSystem::registerParticleEmitter(QQuickParticleEmitter* e) void QQuickParticleSystem::registerParticleAffector(QQuickParticleAffector* a) { + if (m_debugMode) + qDebug() << "Registering Affector" << a << "to" << this; m_affectors << QPointer<QQuickParticleAffector>(a); } void QQuickParticleSystem::registerParticleGroup(QQuickParticleGroup* g) { + if (m_debugMode) + qDebug() << "Registering Group" << g << "to" << this; m_groups << QPointer<QQuickParticleGroup>(g); createEngine(); } |