diff options
author | Lars Knoll <lars.knoll@qt.io> | 2017-10-30 15:21:33 +0100 |
---|---|---|
committer | Lars Knoll <lars.knoll@qt.io> | 2017-11-03 15:37:48 +0000 |
commit | e180ab18c1e5dabcbf5965325fb957bd745d4e97 (patch) | |
tree | fba042ef686077d9522376b715ad1987515bb224 /src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer.cpp | |
parent | e7b73cc5e2cd1564d7f2ee9de1340b0913b4ecdf (diff) |
Mark layers in the SW rasterizer as opaque if possible
If the content of a layer completely covers every pixel of
it, mark that layer as opaque so that we can avoid alpha
blending where possible.
Change-Id: Ia0be4e7a96ecddd31a26f353509de976bcc9e397
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Reviewed-by: Volker Krause <volker.krause@kdab.com>
Diffstat (limited to 'src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer.cpp')
-rw-r--r-- | src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer.cpp | 20 |
1 files changed, 13 insertions, 7 deletions
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer.cpp index f8c1a3d90b..7824e53622 100644 --- a/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer.cpp +++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer.cpp @@ -82,13 +82,6 @@ void QSGSoftwarePixmapRenderer::render(QPaintDevice *target) setBackgroundSize(QSize(target->width(), target->height())); setBackgroundColor(clearColor()); - QPainter painter(target); - painter.setRenderHint(QPainter::Antialiasing); - painter.setWindow(m_projectionRect); - auto rc = static_cast<QSGSoftwareRenderContext *>(context()); - QPainter *prevPainter = rc->m_activePainter; - rc->m_activePainter = &painter; - renderTimer.start(); buildRenderList(); qint64 buildRenderListTime = renderTimer.restart(); @@ -101,6 +94,19 @@ void QSGSoftwarePixmapRenderer::render(QPaintDevice *target) optimizeRenderList(); qint64 optimizeRenderListTime = renderTimer.restart(); + if (!isOpaque() && target->devType() == QInternal::Pixmap) { + // This fill here is wasteful, but necessary because it is the only way + // to force a QImage based pixmap to have an alpha channel. + static_cast<QPixmap *>(target)->fill(Qt::transparent); + } + + QPainter painter(target); + painter.setRenderHint(QPainter::Antialiasing); + painter.setWindow(m_projectionRect); + auto rc = static_cast<QSGSoftwareRenderContext *>(context()); + QPainter *prevPainter = rc->m_activePainter; + rc->m_activePainter = &painter; + QRegion paintedRegion = renderNodes(&painter); qint64 renderTime = renderTimer.elapsed(); |