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authorAndy Nichols <andy.nichols@qt.io>2016-04-18 16:39:40 +0200
committerLaszlo Agocs <laszlo.agocs@theqtcompany.com>2016-04-20 13:22:36 +0000
commit8139a219ddae7f2f14d74f923b78b39af756a402 (patch)
treecec3d56e3549c69c60473086eff879894ff887f6 /src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer_p.h
parent27d23848a36f9f5688eff2bed7a9dd1778fdd8ac (diff)
2DRenderer: Have renderers tied to QPaintDevice
Previously the software renderer would create a backing store for a given window if one was needed. This has been moved to the render loop where the backingstore is flushed to the window. This refactoring should make the software renderers flexible enough to work with QQuickRenderControl. Change-Id: Idbbb1da870afbf28e45213a887be68dba11dc592 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Diffstat (limited to 'src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer_p.h')
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer_p.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer_p.h b/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer_p.h
index 3a2b92e857..3b4fb304e7 100644
--- a/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer_p.h
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer_p.h
@@ -64,7 +64,7 @@ public:
void renderScene(uint fboId = 0) final;
void render() final;
- void render(QPixmap *target);
+ void render(QPaintDevice *target);
void setProjectionRect(const QRect &projectionRect);
private: