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authorDmitry Shachnev <mitya57@gmail.com>2017-06-16 22:51:57 +0300
committerDmitry Shachnev <mitya57@gmail.com>2017-06-18 12:41:13 +0000
commit4199572d64d46bfa2efdcf7c910e81e5b8fb5547 (patch)
tree10e701559f20b2a29080329a3c0a99936acf74c2 /src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop.cpp
parent939f07695b853a4da2e237c5f1c3d50e34f9c45c (diff)
Fix QML compiler crashes on big endian systems
Commit be491913c036b148 changed QV4::CompiledData::Unit to use LEUInt32 structures internally, rather than native uints, however the generators were not updated at that time and still wrote native uints. Also initialize constants field of CompilationUnit to prevent crashes in unlink() where operator delete[] is called. Change-Id: Id6c6e6ad519c9927ba6027479689ecfde9ea86de Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io> Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Diffstat (limited to 'src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop.cpp')
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