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author | Sergio Ahumada <sahumada@blackberry.com> | 2014-03-03 17:28:30 +0100 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2014-03-03 17:39:17 +0100 |
commit | e525b727f29adad1df3a6a81d6bba7c4617f78ba (patch) | |
tree | b9bb46acffaaeae06e72de9dd7a5737c986a4190 /src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp | |
parent | 5a06bc73822576cb9ffceb243f43f6b28fd6b4dc (diff) |
Fix some typos
Change-Id: Iea540b768232ea423ea7f04e41655198931cf36d
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp')
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp index 30081093f2..46ff4750de 100644 --- a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp +++ b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp @@ -1736,7 +1736,7 @@ void Renderer::uploadBatch(Batch *b) if (iCount == 0) iCount = eg->vertexCount(); // merged Triangle strips need to contain degenerate triangles at the beginning and end. - // One could save 2 ushorts here by ditching the the padding for the front of the + // One could save 2 ushorts here by ditching the padding for the front of the // first and the end of the last, but for simplicity, we simply don't care. if (g->drawingMode() == GL_TRIANGLE_STRIP) iCount += sizeof(quint16); |