aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
diff options
context:
space:
mode:
authorLaszlo Agocs <laszlo.agocs@qt.io>2016-12-13 14:24:49 +0100
committerLaszlo Agocs <laszlo.agocs@qt.io>2017-01-12 11:55:31 +0000
commit1cead4f316184489ff81e689611b91d3760ee5cf (patch)
tree60790ec31ace7a29592ee5c30dd7fd06abf33130 /src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
parent770915841def879301e58496caf4b552a86a6103 (diff)
Propagate root changes to rendernodes too
Otherwise weird things will happen once a node gets turned into a batch root and the rendernodes in the child subtree still refers to their old root. Change-Id: I42b0ba514c2fbeed833f0f665e49b275c19b5686 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp')
-rw-r--r--src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
index 4893c175a3..8d4c313056 100644
--- a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
+++ b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
@@ -979,6 +979,10 @@ void Renderer::nodeChangedBatchRoot(Node *node, Node *root)
e->root = root;
e->boundsComputed = false;
}
+ } else if (node->type() == QSGNode::RenderNodeType) {
+ RenderNodeElement *e = node->renderNodeElement();
+ if (e)
+ e->root = root;
}
SHADOWNODE_TRAVERSE(node)