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authorGiuseppe D'Angelo <giuseppe.dangelo@kdab.com>2016-03-29 21:56:46 +0200
committerGiuseppe D'Angelo <giuseppe.dangelo@kdab.com>2016-04-01 18:41:05 +0000
commitd438b4f4b93d04a841edf031359e26af617d889d (patch)
tree574624e3ba19b0a9e4853268dd729df5dd1377d5 /src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
parent07f2ce1827243a61f763801200987ddc85fb817b (diff)
Move Qt Quick scenegraph resources under the :/qt-project.org/ directory
Change-Id: Ib1c2695f86837b02ba4aaf49184421cd464f7c20 Reviewed-by: Robin Burchell <robin.burchell@viroteck.net> Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp')
-rw-r--r--src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
index dd1ff14924..e829b054fb 100644
--- a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
+++ b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
@@ -2060,8 +2060,8 @@ Renderer::ClipType Renderer::updateStencilClip(const QSGClipNode *clip)
if (!m_clipProgram.isLinked()) {
QSGShaderSourceBuilder::initializeProgramFromFiles(
&m_clipProgram,
- QStringLiteral(":/scenegraph/shaders/stencilclip.vert"),
- QStringLiteral(":/scenegraph/shaders/stencilclip.frag"));
+ QStringLiteral(":/qt-project.org/scenegraph/shaders/stencilclip.vert"),
+ QStringLiteral(":/qt-project.org/scenegraph/shaders/stencilclip.frag"));
m_clipProgram.bindAttributeLocation("vCoord", 0);
m_clipProgram.link();
m_clipMatrixId = m_clipProgram.uniformLocation("matrix");
@@ -3071,8 +3071,8 @@ void Renderer::visualize()
VisualizeShader *prog = new VisualizeShader();
QSGShaderSourceBuilder::initializeProgramFromFiles(
prog,
- QStringLiteral(":/scenegraph/shaders/visualization.vert"),
- QStringLiteral(":/scenegraph/shaders/visualization.frag"));
+ QStringLiteral(":/qt-project.org/scenegraph/shaders/visualization.vert"),
+ QStringLiteral(":/qt-project.org/scenegraph/shaders/visualization.frag"));
prog->bindAttributeLocation("v", 0);
prog->link();
prog->bind();