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authorFabian Kosmale <fabian.kosmale@qt.io>2020-04-16 12:54:59 +0200
committerFabian Kosmale <fabian.kosmale@qt.io>2020-04-16 14:47:55 +0200
commitc3fcbe73189b26e49ad8fa824b2b8e6b7db0a8f4 (patch)
treeb603742c87fcb512c13a5eb2a02a3ff59c34d543 /src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h
parent3768ec496cb8be1b8bedafd08c19732a405dfeea (diff)
Change qHash return value to size_t
Else on Windows there's a warning: conversion from 'size_t' to 'uint', possible loss of data Change-Id: Ifed4899409a13fed31c206ae1e0f195280ee2925 Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h')
-rw-r--r--src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h b/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h
index b48220fb8c..da58b98a72 100644
--- a/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h
+++ b/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h
@@ -645,7 +645,7 @@ struct GraphicsState
bool operator==(const GraphicsState &a, const GraphicsState &b) Q_DECL_NOTHROW;
bool operator!=(const GraphicsState &a, const GraphicsState &b) Q_DECL_NOTHROW;
-uint qHash(const GraphicsState &s, uint seed = 0) Q_DECL_NOTHROW;
+size_t qHash(const GraphicsState &s, uint seed = 0) Q_DECL_NOTHROW;
struct ShaderManagerShader;
@@ -659,7 +659,7 @@ struct GraphicsPipelineStateKey
bool operator==(const GraphicsPipelineStateKey &a, const GraphicsPipelineStateKey &b) Q_DECL_NOTHROW;
bool operator!=(const GraphicsPipelineStateKey &a, const GraphicsPipelineStateKey &b) Q_DECL_NOTHROW;
-uint qHash(const GraphicsPipelineStateKey &k, uint seed = 0) Q_DECL_NOTHROW;
+size_t qHash(const GraphicsPipelineStateKey &k, uint seed = 0) Q_DECL_NOTHROW;
struct ShaderManagerShader
{