aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h
diff options
context:
space:
mode:
authorLaszlo Agocs <laszlo.agocs@digia.com>2014-01-05 20:36:13 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-01-15 10:45:05 +0100
commit662046fe17c76d4fe505f0a04a66aa3477c14b32 (patch)
tree23fdd35de8e6d6840159d933e0dd89b1e4fb3da9 /src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h
parentc70b046648522c8a899fc1fa6e4d4a5924206313 (diff)
Add support for a separate index buffer
The renderer binds same buffer both for vertex and index data. This is allowed on desktop & ES but is forbidden in WebGL. Add a compile-time flag to disable this optimization(?) and force using a separate buffer for the index data. Change-Id: I57c17c883a55e02513a8e4427efb202cafaaf37e Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h')
-rw-r--r--src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h b/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h
index 5404b669a0..001c3b21ab 100644
--- a/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h
+++ b/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h
@@ -276,6 +276,9 @@ struct Batch
mutable uint uploadedThisFrame : 1; // solely for debugging purposes
Buffer vbo;
+#ifdef QSG_SEPARATE_INDEX_BUFFER
+ Buffer ibo;
+#endif
QDataBuffer<DrawSet> drawSets;
};
@@ -411,7 +414,7 @@ private:
void map(Buffer *buffer, int size);
- void unmap(Buffer *buffer);
+ void unmap(Buffer *buffer, bool isIndexBuf = false);
void buildRenderListsFromScratch();
void buildRenderListsForTaggedRoots();
@@ -495,6 +498,9 @@ Batch *Renderer::newBatch()
} else {
b = new Batch();
memset(&b->vbo, 0, sizeof(Buffer));
+#ifdef QSG_SEPARATE_INDEX_BUFFER
+ memset(&b->ibo, 0, sizeof(Buffer));
+#endif
}
b->init();
return b;