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authorGunnar Sletta <gunnar.sletta@nokia.com>2012-01-20 10:26:17 +0100
committerQt by Nokia <qt-info@nokia.com>2012-01-20 13:49:47 +0100
commit03df69e81bd82ca7968a3ea40314a6cc8ad52559 (patch)
tree3792a343f0cc843b715a7866d821580f259cdd23 /src/quick/scenegraph/coreapi/qsgmaterial.cpp
parent96d69b0fe409de354d369489a284677c30378787 (diff)
Added a few material flags
Change-Id: Id324ebb82df985f1a7380761cc4923f60c7d1f20 Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>
Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgmaterial.cpp')
-rw-r--r--src/quick/scenegraph/coreapi/qsgmaterial.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgmaterial.cpp b/src/quick/scenegraph/coreapi/qsgmaterial.cpp
index 709ab6c039..d010394a76 100644
--- a/src/quick/scenegraph/coreapi/qsgmaterial.cpp
+++ b/src/quick/scenegraph/coreapi/qsgmaterial.cpp
@@ -471,6 +471,12 @@ QSGMaterial::~QSGMaterial()
\value Blending Set this flag to true if the material requires GL_BLEND to be
enabled during rendering.
+
+ \value RequiresDeterminant Set this flag to true if the material relies on
+ the determinant of the matrix of the geometry nodes for rendering.
+
+ \value RequiresFullMatrix Set this flag to true if the material relies on
+ the full matrix of the geometry nodes for rendering.
*/