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authorGunnar Sletta <gunnar.sletta@digia.com>2013-06-20 09:31:56 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-06-20 21:31:47 +0200
commite357f015391ac32e8d262b4ea2bd0e3fe1e87fe6 (patch)
tree0870b87fae54491f2b11ab6aece7fa19c52e0e6c /src/quick/scenegraph/coreapi/qsgmaterial.h
parent5d4b006181d009e6245d5d38c7798603ddcab06a (diff)
Revert "Cut performance cost in QSGContext::prepareMaterial()".
This reverts commit 0e9cd8b4098661bf611fa73a787c58c85e7d7338. This optimization breaks ShaderEffects with changing fragment and vertex shaders and needs some more thought. Task-number: QTBUG-31837 Change-Id: I1abe249c65dd785825c249a7c22baee928bd76c8 Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgmaterial.h')
-rw-r--r--src/quick/scenegraph/coreapi/qsgmaterial.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgmaterial.h b/src/quick/scenegraph/coreapi/qsgmaterial.h
index 20ab21ad28..ee8889deac 100644
--- a/src/quick/scenegraph/coreapi/qsgmaterial.h
+++ b/src/quick/scenegraph/coreapi/qsgmaterial.h
@@ -133,7 +133,6 @@ public:
void setFlag(Flags flags, bool on = true);
private:
- friend class QSGContext;
Flags m_flags;
void *m_reserved;
Q_DISABLE_COPY(QSGMaterial)