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authorLiang Qi <liang.qi@qt.io>2016-06-10 10:06:39 +0200
committerLiang Qi <liang.qi@qt.io>2016-06-10 10:06:39 +0200
commit0932a59971f606f07b41da19f3974d51b7008180 (patch)
tree191aab5e88e7b4ddf3724dcbf3b8229512e433f2 /src/quick/scenegraph/coreapi/qsgnode.cpp
parentaca40a8361996e22ec4f020b803404031a0f0d76 (diff)
parentcd0efef04bd45eca6cc72b5a000e4e5586153290 (diff)
Merge remote-tracking branch 'origin/5.6' into 5.7
Part of 0e053528 was reverted in the merge, about lastTimestamp. It will be applied later in separate commit. qmltest::shadersource-dynamic-sourceobject::test_endresult() was blacklisted on linux. Conflicts: .qmake.conf tests/auto/qml/debugger/qqmlprofilerservice/tst_qqmlprofilerservice.cpp tests/auto/qmltest/BLACKLIST tests/auto/qmltest/qmltest.pro Task-number: QTBUG-53590 Task-number: QTBUG-53971 Change-Id: I48af90b49a3c7b29de16f4178a04807f8bc05130
Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgnode.cpp')
-rw-r--r--src/quick/scenegraph/coreapi/qsgnode.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgnode.cpp b/src/quick/scenegraph/coreapi/qsgnode.cpp
index 223c555f3e..53798f0e07 100644
--- a/src/quick/scenegraph/coreapi/qsgnode.cpp
+++ b/src/quick/scenegraph/coreapi/qsgnode.cpp
@@ -337,12 +337,12 @@ QSGNode::~QSGNode()
to the scene graph and will cause the preprocess() function to be called
for every frame the node is rendered.
- The preprocess function is called before the update pass that propegates
+ The preprocess function is called before the update pass that propagates
opacity and transformations through the scene graph. That means that
functions like QSGOpacityNode::combinedOpacity() and
QSGTransformNode::combinedMatrix() will not contain up-to-date values.
If such values are changed during the preprocess, these changes will be
- propegated through the scene graph before it is rendered.
+ propagated through the scene graph before it is rendered.
\warning Beware of deleting nodes while they are being preprocessed. It is
possible, with a small performance hit, to delete a single node during its
@@ -1337,7 +1337,7 @@ const qreal OPACITY_THRESHOLD = 0.001;
Sets the opacity of this node to \a opacity.
Before rendering the graph, the renderer will do an update pass
- over the subtree to propegate the opacity to its children.
+ over the subtree to propagate the opacity to its children.
The value will be bounded to the range 0 to 1.
*/