diff options
author | Kim Motoyoshi Kalland <kim.kalland@nokia.com> | 2011-11-17 16:36:53 +0100 |
---|---|---|
committer | Qt by Nokia <qt-info@nokia.com> | 2011-12-14 04:49:01 +0100 |
commit | 9db40605bc3c1ddb2715a53724c6fbc4d026e68b (patch) | |
tree | 13caa1b07671dab322ad37cf4d1decca6d795651 /src/quick/scenegraph/coreapi/qsgnode.cpp | |
parent | 5676c6c02a5c3869036dbdbebd2338fd994b9473 (diff) |
Made QSGNode flags togglable and added StaticSubtreeGeometry.
The UsePreprocess and ChildrenDoNotOverlap flags could previously
only be set during node initialization. They can now be toggled.
This change also introduces the StaticSubtreeGeometry flag which is
meant to be used to indicate that all the nodes in the sub-tree
have static matrices and vertex data.
Change-Id: I3b182b81f7010aea636f8f654ef22dab19bc6b29
Reviewed-by: Michael Brasser <michael.brasser@nokia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgnode.cpp')
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgnode.cpp | 57 |
1 files changed, 35 insertions, 22 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgnode.cpp b/src/quick/scenegraph/coreapi/qsgnode.cpp index 2d6828323c..bc83a81b48 100644 --- a/src/quick/scenegraph/coreapi/qsgnode.cpp +++ b/src/quick/scenegraph/coreapi/qsgnode.cpp @@ -92,7 +92,7 @@ QSGNode::QSGNode() , m_previousSibling(0) , m_subtreeGeometryCount(0) , m_nodeFlags(OwnedByParent) - , m_flags(0) + , m_dirtyState(0) { init(); } @@ -106,7 +106,7 @@ QSGNode::QSGNode(NodeType type) , m_previousSibling(0) , m_subtreeGeometryCount(type == GeometryNodeType ? 1 : 0) , m_nodeFlags(OwnedByParent) - , m_flags(0) + , m_dirtyState(0) { init(); } @@ -421,10 +421,15 @@ QSGNode *QSGNode::childAtIndex(int i) const void QSGNode::setFlag(Flag f, bool enabled) { - if (enabled) - m_nodeFlags |= f; - else - m_nodeFlags &= ~f; + if (bool(m_nodeFlags & f) == enabled) + return; + m_nodeFlags ^= f; + Q_ASSERT(int(UsePreprocess) == int(DirtyUsePreprocess)); + Q_ASSERT(int(ChildrenDoNotOverlap) == int(DirtyChildrenDoNotOverlap)); + Q_ASSERT(int(StaticSubtreeGeometry) == int(DirtyStaticSubtreeGeometry)); + int changedFlag = f & (UsePreprocess | ChildrenDoNotOverlap | StaticSubtreeGeometry); + if (changedFlag) + markDirty(DirtyState(changedFlag)); } @@ -437,10 +442,18 @@ void QSGNode::setFlag(Flag f, bool enabled) void QSGNode::setFlags(Flags f, bool enabled) { + Flags oldFlags = m_nodeFlags; if (enabled) m_nodeFlags |= f; else m_nodeFlags &= ~f; + Q_ASSERT(int(UsePreprocess) == int(DirtyUsePreprocess)); + Q_ASSERT(int(ChildrenDoNotOverlap) == int(DirtyChildrenDoNotOverlap)); + Q_ASSERT(int(StaticSubtreeGeometry) == int(DirtyStaticSubtreeGeometry)); + int changedFlags = (oldFlags ^ m_nodeFlags) + & (UsePreprocess | ChildrenDoNotOverlap | StaticSubtreeGeometry); + if (changedFlags) + markDirty(DirtyState(changedFlags)); } @@ -452,24 +465,24 @@ void QSGNode::setFlags(Flags f, bool enabled) as dirty and notify all connected renderers that the has dirty states. */ -void QSGNode::markDirty(DirtyFlags flags) +void QSGNode::markDirty(DirtyState bits) { - m_flags |= (flags & DirtyPropagationMask); + m_dirtyState |= (bits & DirtyPropagationMask); - DirtyFlags subtreeFlags = DirtyFlags((flags & DirtyPropagationMask) << 16); + DirtyState subtreeBits = DirtyState((bits & DirtyPropagationMask) << 16); int geometryCountDiff = 0; - if (flags & DirtyNodeAdded) + if (bits & DirtyNodeAdded) geometryCountDiff += m_subtreeGeometryCount; - if (flags & DirtyNodeRemoved) + if (bits & DirtyNodeRemoved) geometryCountDiff -= m_subtreeGeometryCount; QSGNode *p = m_parent; while (p) { - p->m_flags |= subtreeFlags; + p->m_dirtyState |= subtreeBits; p->m_subtreeGeometryCount += geometryCountDiff; if (p->type() == RootNodeType) - static_cast<QSGRootNode *>(p)->notifyNodeChange(this, flags); + static_cast<QSGRootNode *>(p)->notifyNodeChange(this, bits); p = p->m_parent; } } @@ -685,7 +698,7 @@ void QSGGeometryNode::setOpaqueMaterial(QSGMaterial *material) */ QSGMaterial *QSGGeometryNode::activeMaterial() const { - Q_ASSERT_X(dirtyFlags() == 0, "QSGGeometryNode::activeMaterial()", "function assumes that all dirty states are cleaned up"); + Q_ASSERT_X(dirtyState() == 0, "QSGGeometryNode::activeMaterial()", "function assumes that all dirty states are cleaned up"); if (m_opaque_material && m_opacity > 0.999) return m_opaque_material; return m_material; @@ -908,10 +921,10 @@ QSGRootNode::~QSGRootNode() with \a flags. */ -void QSGRootNode::notifyNodeChange(QSGNode *node, DirtyFlags flags) +void QSGRootNode::notifyNodeChange(QSGNode *node, DirtyState state) { for (int i=0; i<m_renderers.size(); ++i) { - m_renderers.at(i)->nodeChanged(node, flags); + m_renderers.at(i)->nodeChanged(node, state); } } @@ -1138,7 +1151,7 @@ QDebug operator<<(QDebug d, const QSGGeometryNode *n) #ifdef QML_RUNTIME_TESTING d << n->description; #endif - d << "dirty=" << hex << (int) n->dirtyFlags() << dec; + d << "dirty=" << hex << (int) n->dirtyState() << dec; return d; } @@ -1159,7 +1172,7 @@ QDebug operator<<(QDebug d, const QSGClipNode *n) #ifdef QML_RUNTIME_TESTING d << n->description; #endif - d << "dirty=" << hex << (int) n->dirtyFlags() << dec << (n->isSubtreeBlocked() ? "*BLOCKED*" : ""); + d << "dirty=" << hex << (int) n->dirtyState() << dec << (n->isSubtreeBlocked() ? "*BLOCKED*" : ""); return d; } @@ -1181,7 +1194,7 @@ QDebug operator<<(QDebug d, const QSGTransformNode *n) #ifdef QML_RUNTIME_TESTING d << n->description; #endif - d << "dirty=" << hex << (int) n->dirtyFlags() << dec << (n->isSubtreeBlocked() ? "*BLOCKED*" : ""); + d << "dirty=" << hex << (int) n->dirtyState() << dec << (n->isSubtreeBlocked() ? "*BLOCKED*" : ""); d << ")"; return d; } @@ -1200,7 +1213,7 @@ QDebug operator<<(QDebug d, const QSGOpacityNode *n) #ifdef QML_RUNTIME_TESTING d << n->description; #endif - d << "dirty=" << hex << (int) n->dirtyFlags() << dec; + d << "dirty=" << hex << (int) n->dirtyState() << dec; d << ")"; return d; } @@ -1212,7 +1225,7 @@ QDebug operator<<(QDebug d, const QSGRootNode *n) d << "QSGRootNode(null)"; return d; } - d << "QSGRootNode" << hex << (void *) n << "dirty=" << (int) n->dirtyFlags() << dec + d << "QSGRootNode" << hex << (void *) n << "dirty=" << (int) n->dirtyState() << dec << (n->isSubtreeBlocked() ? "*BLOCKED*" : ""); #ifdef QML_RUNTIME_TESTING d << n->description; @@ -1247,7 +1260,7 @@ QDebug operator<<(QDebug d, const QSGNode *n) break; default: d << "QSGNode(" << hex << (void *) n << dec - << "dirty=" << hex << (int) n->dirtyFlags() + << "dirty=" << hex << (int) n->dirtyState() << "flags=" << (int) n->flags() << dec << (n->isSubtreeBlocked() ? "*BLOCKED*" : ""); #ifdef QML_RUNTIME_TESTING |