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authorLaszlo Agocs <laszlo.agocs@theqtcompany.com>2016-05-27 11:36:15 +0200
committerLaszlo Agocs <laszlo.agocs@theqtcompany.com>2016-05-31 12:42:26 +0000
commit6f6983aed09a8dce72848b0cf3e3540a04306b08 (patch)
treee70287c813dfd599f080b89cb39e4b3cecd227a9 /src/quick/scenegraph/coreapi/qsgnode.cpp
parent9c09687ec017abb9d35b91338ebdf0827dbe4a73 (diff)
Make matrix and clipList setters' appearance more internal
And start using them from the batch renderer as well. Change-Id: I20adc3962b06ac712267dc2be95e9e28cea82e21 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgnode.cpp')
-rw-r--r--src/quick/scenegraph/coreapi/qsgnode.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgnode.cpp b/src/quick/scenegraph/coreapi/qsgnode.cpp
index 02c0414bc4..f5983fc00d 100644
--- a/src/quick/scenegraph/coreapi/qsgnode.cpp
+++ b/src/quick/scenegraph/coreapi/qsgnode.cpp
@@ -778,6 +778,18 @@ QSGBasicGeometryNode::~QSGBasicGeometryNode()
\internal
*/
+/*!
+ \fn void QSGBasicGeometryNode::setRendererMatrix(const QMatrix4x4 *m)
+
+ \internal
+ */
+
+/*!
+ \fn void QSGBasicGeometryNode::setRendererClipList(const QSGClipNode *c)
+
+ \internal
+ */
+
/*!
Sets the geometry of this node to \a geometry.