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authorKim Motoyoshi Kalland <kim.kalland@nokia.com>2011-11-17 16:36:53 +0100
committerQt by Nokia <qt-info@nokia.com>2011-12-14 04:49:01 +0100
commit9db40605bc3c1ddb2715a53724c6fbc4d026e68b (patch)
tree13caa1b07671dab322ad37cf4d1decca6d795651 /src/quick/scenegraph/coreapi/qsgrenderer_p.h
parent5676c6c02a5c3869036dbdbebd2338fd994b9473 (diff)
Made QSGNode flags togglable and added StaticSubtreeGeometry.
The UsePreprocess and ChildrenDoNotOverlap flags could previously only be set during node initialization. They can now be toggled. This change also introduces the StaticSubtreeGeometry flag which is meant to be used to indicate that all the nodes in the sub-tree have static matrices and vertex data. Change-Id: I3b182b81f7010aea636f8f654ef22dab19bc6b29 Reviewed-by: Michael Brasser <michael.brasser@nokia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgrenderer_p.h')
-rw-r--r--src/quick/scenegraph/coreapi/qsgrenderer_p.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgrenderer_p.h b/src/quick/scenegraph/coreapi/qsgrenderer_p.h
index e5667c710a..5217bee205 100644
--- a/src/quick/scenegraph/coreapi/qsgrenderer_p.h
+++ b/src/quick/scenegraph/coreapi/qsgrenderer_p.h
@@ -120,7 +120,7 @@ public:
void renderScene();
void renderScene(const QSGBindable &bindable);
- virtual void nodeChanged(QSGNode *node, QSGNode::DirtyFlags flags);
+ virtual void nodeChanged(QSGNode *node, QSGNode::DirtyState state);
virtual void materialChanged(QSGGeometryNode *node, QSGMaterial *from, QSGMaterial *to);
QSGNodeUpdater *nodeUpdater() const;